Updates:
Status: Fixed
Comment #2 on issue 312 by benoit.m...@gmail.com: gl.2D gl.3D constatnts
not accepted by IDE
http://code.google.com/p/gambas/issues/detail?id=312
Fixed in revision #5084.
All constants beginning with a digit get a synonymous beginning with an
underscore.
Thank you for the tip. That will do.
- Original Message -
From: gam...@googlecode.com
To: gambas-user@lists.sourceforge.net
Sent: Saturday, 18 August, 2012 1:31:48 PM
Subject: Re: [Gambas-user] Issue 312 in gambas: gl.2D gl.3D constatnts not
accepted by IDE
Updates:
Status
Updates:
Status: Accepted
Labels: -Version Version-3.2.0
Comment #1 on issue 312 by benoit.m...@gmail.com: gl.2D gl.3D constatnts
not accepted by IDE
http://code.google.com/p/gambas/issues/detail?id=312
Yes, there are four GL constants that start with a digit, and so that
cann
Status: New
Owner:
Labels: Version Type-Bug Priority-Medium OpSys-Any Dist-Any Arch-Any
Desktop-Any GUI-Any
New issue 312 by tommyl...@interia.pl: gl.2D gl.3D constatnts not accepted
by IDE
http://code.google.com/p/gambas/issues/detail?id=312
1) Describe the problem.
After changing from