Great :-)
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LyX is built on Latex and LeX and is a powerful editor for handling Latex
documents.
The book is intended to be a static document and will be released as such.
Call me old fashioned but I see a place for both static and dynamic
documents. Static documents can always be referred back to for informa
> I've been writing a book on Gambas.
This is great deal.
> I've been writing this using Lyx but will post it on the web.
Maybe LaTeX is better? I can convert It to LaTeX if you want.
> So any help in correcting them and any technical direction would be nice.
Books written by the community o
Perhaps this will commit me to writing a bit more every week
On Fri, Jan 6, 2012 at 9:24 PM, Randall Morgan wrote:
> Hi,
>
> I've been writing a book on Gambas though work took me away from the
> project for a bit. I've decided to get back to it. I am no writer but I too
> saw the need for
Hi,
I've been writing a book on Gambas though work took me away from the
project for a bit. I've decided to get back to it. I am no writer but I too
saw the need for a better text on Gambas. There is a wiki but it has
limited information. I've been writing this using Lyx but will post it on
the we
Hello Fabien,
and I also think it would be nice to hear about how to keep the code
clean. I have to rewrite the things in order to have a program without
unfreed allocations.
What I intend to do is to use more private variables on modules and
well defined functions to access to them across the modu
well :)
i'm not a true professionnal of computing so words i use are not good.
(and my english is really bad)
In a class you have 3 time
_Init
Called only one time at the first use of the class
_New
Called at each NEW instantiation
_Free
Called when a classe is freed (when the ref to this cl
Hi! We have the same task, comrade! I am interesting in Gambas3's Object
Oriented Programming paradigm too. I think you are right. It is good to
make some small guide that will illustrate on samples language's
opportunities in console without any components. How to create classes,
how to inheri
Hello,
before i take off with redesign, I'd like to check whether I'm right or not:
1. Modules are for functions and procedures. To split the program into
building bricks
2. Classes for object construction. If I need an object, I'm using
classes with private variables, private subs for the internal