On 01/27/2014 07:49 PM, Benoît Minisini wrote:
> Le 27/01/2014 05:51, Kevin Fishburne a écrit :
>> This is tangent to the thread "sdl Draw event overhead is killing frame
>> rate".
>>
>> When rendering graphics with OpenGL using SDL for window management, you
>> define a screen like this:
>>
>> Pub
Hi Benoit,
I'm currently working on a new viewer for reports. As drawing report in
real time is quite long, I use images stored in a collection to have a
buffer.
I have trying to use task to process the painting of the report on an image
that I return through the value, like you are doing in frac
On 01/28/2014 01:05 PM, Tobias Boege wrote:
> On Tue, 28 Jan 2014, wally wrote:
>>> Le 26/01/2014 18:03, wally a ?crit :
Hello,
i need to write more than 63 Bytes to an Byte[] in a structure.
How to do this job ?
mini example attached
thank you wal
On Tue, 28 Jan 2014, wally wrote:
> > Le 26/01/2014 18:03, wally a ?crit :
> >> Hello,
> >>
> >> i need to write more than 63 Bytes to an Byte[] in a structure.
> >>
> >> How to do this job ?
> >>
> >> mini example attached
> >>
> >>
> >> thank you wally
> >>
> > Since revision #6110 the number of
Hello Benoît
I confirm the problem " Unable to compile gb.form " at the end of Make Install
with rev. #6112.
Regards
vuott
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