Status: New
Owner:
Labels: Version-3.4.0 Type-Bug Priority-Medium OpSys-Any Dist-Any Arch-Any
Desktop-Any GUI-Any Arch-X86-64
New issue 456 by s...@lawipac.com: Unbase64() Append Extra Byte "\0" to
the Result
http://code.google.com/p/gambas/issues/detail?id=456
1) Describe the problem.
Updates:
Status: WontFix
Comment #2 on issue 447 by benoit.m...@gmail.com: tab key hierarchy
http://code.google.com/p/gambas/issues/detail?id=447
Closing the issue then...
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Hi, I'm doing some experiments to do a simple application for painting
directly on the screen in order to use it in screencast to guide the
audience's attention, but I can not find the trick.
I use a main form with a drawing area. If I reduce opacity, drawing area
reduces too. If I use mask and a
Updates:
Status: Fixed
Labels: -Version-3.4.1 Version-3.4.0
Comment #1 on issue 452 by benoit.m...@gmail.com: PictureBox.picture images
file filter is broken
http://code.google.com/p/gambas/issues/detail?id=452
This has been already fixed in r5630. It will be backported to Gamba
On Sat, 20 Jul 2013, Beno?t Minisini wrote:
> Le 14/07/2013 18:46, Tobias Boege a ?crit :
> > Hi,
> >
> > I want to paint richtext which is:
> >
> > a) fading in a RadialGradient (black towards transparency) and
> > b) centered in a rectangle.
> >
> > I can achieve a) when using Paint.RichText() fo
Le 14/07/2013 18:46, Tobias Boege a écrit :
> Hi,
>
> I want to paint richtext which is:
>
> a) fading in a RadialGradient (black towards transparency) and
> b) centered in a rectangle.
>
> I can achieve a) when using Paint.RichText() followed by Paint.Fill(). But
> with this code, the text is not