Benoit,
I'm look for clarity on a particular thing.
Consider the following example class named 'K':
STATIC PUBLIC GridX AS Integer
PUBLIC c AS Integer = 0
PUBLIC SUB clear()
c = 0
END
The following two lines are in _init of another class or module:
K.GridX = 6 <---T
>
> Salut,
>
> may be I missed it, but how can I (we users) continue to use components
> in gambas3 ?
You meant "libraries" ?
--
Benoît Minisini
--
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Am Samstag, den 16.07.2011, 00:40 +0200 schrieb Benoît Minisini:
> > Salut Benoit,
> >
> > I'm porting actually a gambas2 application to gambas3.
> >
> > The application consists of several parts. These parts can be ran as
> > executable, or used as component (now Library) in other applications.
> If i create the following html file:
> ...
>
>
> Firefox works good, Webview don't visualize linecharts.
It works there. Did you enable JavaScript in the WebView?
--
Benoît Minisini
--
AppSumo Presents a FREE Video
> Merci Fabiean,
>
> "paint.widht/height" thats a hint i can work with!
>
> I'm too stupid to derive documentation ad hoc from c sourcecode.
> Thats the reason i always ask here for examples :)
> And it is the reason i use Gambas, otherwiese i would do C/C++ and Qt
> directly.
>
> OK, let me try
> Is there any difference between DrawArea and ScrollArea when using
> painted=true and the draw_event ?
> Can i set the drawable area bigger than the controls size
> (ScrollArea.W, ScrollArea.H) ?
> If i draw e.g. a line over the extends of width and heigth the scrollbars
> does not appear as i ex
Paint.height/width is read-only and returns the size H/W of the ScrollArea
control.
How to make the scrollbars appear ?
On Saturday, July 16, 2011 12:32:28 wally wrote:
> Merci Fabiean,
>
> "paint.widht/height" thats a hint i can work with!
>
> I'm too stupid to derive documentation ad hoc f
Merci Fabiean,
"paint.widht/height" thats a hint i can work with!
I'm too stupid to derive documentation ad hoc from c sourcecode.
Thats the reason i always ask here for examples :)
And it is the reason i use Gambas, otherwiese i would do C/C++ and Qt
directly.
OK, let me try these properties
2011/7/16 wally :
> Fabian,
>
> please jsut tell m: Is there a difference or not when using paint_event.
no difference
just the paint.widht/height that are the full size menus the scrollbar size.
take a look at the iconview to see what event, and what property are used
>
> wally
>
>
>
> On Satur
Fabian,
please jsut tell m: Is there a difference or not when using paint_event.
wally
On Saturday, July 16, 2011 09:53:45 Fabien Bodard wrote:
> 2011/7/15 wally :
> > Is there any difference between DrawArea and ScrollArea when using
> > painted=true and the draw_event ?
> > Can i set the dr
2011/7/15 wally :
>
> Is there any difference between DrawArea and ScrollArea when using
> painted=true and the draw_event ?
> Can i set the drawable area bigger than the controls size
> (ScrollArea.W, ScrollArea.H) ?
> If i draw e.g. a line over the extends of width and heigth the scrollbars does
On 07/16/2011 02:26 AM, Kevin Fishburne wrote:
> I have some code:
>
> ' General declarations.
> Public Ocean As Sound = New Sound(GUI.basepath& "/sound/Ocean.wav")
> Public SeawashHeavy As Sound = New Sound(GUI.basepath& "/sound/Seawash,
> Heavy.wav")
> Public Lake As Sound = New Sound(GUI.basep
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