On 07/10/2011 08:32 PM, tobias wrote:
> On 10.07.2011 23:26, Kevin Fishburne wrote:
>>> On 07/10/2011 05:10 PM, tobias wrote:
hi,
(it's not a gambas specific question this time but i think at least
related and maybe i benefit from your experiences)
i know how to play sound
On 10.07.2011 23:26, Kevin Fishburne wrote:
>> On 07/10/2011 05:10 PM, tobias wrote:
>>> hi,
>>>
>>> (it's not a gambas specific question this time but i think at least
>>> related and maybe i benefit from your experiences)
>>> i know how to play sound files using gb.sdl.sound but is there a way to
> On 07/05/2011 06:34 AM, Benoît Minisini wrote:
> > By the way, I have fixed a bug in the alpha blending of PaintImage in
> > revision #3926. Tell me if you notice the change.
>
> Laurent fixed the bug with SDL, so I was able to test PaintImage. I
> didn't see a change in frame rate (still 16/17
On 10.07.2011 23:26, Kevin Fishburne wrote:
> On 07/10/2011 05:10 PM, tobias wrote:
>> hi,
>>
>> (it's not a gambas specific question this time but i think at least
>> related and maybe i benefit from your experiences)
>> i know how to play sound files using gb.sdl.sound but is there a way to
>> cr
On 07/10/2011 05:10 PM, tobias wrote:
> hi,
>
> (it's not a gambas specific question this time but i think at least
> related and maybe i benefit from your experiences)
> i know how to play sound files using gb.sdl.sound but is there a way to
> create sound based on, let's say, sin() values?
That
hi,
(it's not a gambas specific question this time but i think at least
related and maybe i benefit from your experiences)
i know how to play sound files using gb.sdl.sound but is there a way to
create sound based on, let's say, sin() values?
regards,
tobi
-
ok, it works.
But what is better programming approach, a progressbar to have a change
event or not?
i am thinking Fabien's approach.
On Sun, 2011-07-10 at 20:28 +0200, Benoît Minisini wrote:
> > ok, maybe you are right.
> >
> > i explain my case:
> > In my case the purpose to use a change e
> ok, maybe you are right.
>
> i explain my case:
> In my case the purpose to use a change event for progressbar is to
> inform user about the changes of its value within control and not from a
> variable which changes the value of the control.
> Only for this.
>
> For the data/view part i unders
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ok, maybe you are right.
i explain my case:
In my case the purpose to use a change event for progressbar is to
inform user about the changes of its value within control and not from a
variable which changes the value of the control.
Only for this.
For the data/view part i understand what are you
But There is an ENORMOUS difference between a textbox and a progressbar !!
In the progressbar side the user CAN'T change the value with his
keyboard or mouse. So we know where and when the value is changed.
The change event in the text box is a way to inform the program that
the user do something
Dimitris i say exactly that.
1) There is no watcher method to watch the changes in a progressbar.
i would like to write something like that.
PUBLIC SUB ProgressBar1_Change()
Message.Info("Complete 100%")
END
but progressbar has not any Change() event.
2) So for now i use a Timer with interva
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