On 04/01/2011 05:24 AM, Benoît Minisini wrote:
> Using a structure just allow you to directly use the READ/WRITE instruction
> because they have a build-in serialization support. But as you noticed,
> handling a lot of different structures is not handy!
Yes, because I need to keep a transaction hi
On 04/01/2011 05:37 AM, Benoît Minisini wrote:
> Hi Kevin,
>
> I make it public, because it's about coding.
Hi Benoît. No prob, I'm always game for questions. :)
> It is just a few remarks/questions about your game:
>
> 1) Why do you want to rotate the game background? It will be always too slow