Greetings all,
In the development GUI you can select an object on a form and move it by
using the arrow keys by grid points or by using the shift key, you can
fine tune the move.
I would like to request the ability to change the dimensions (Size) of a
selected object by pressing the Ctrl key in c
On vendredi 19 septembre 2008, Szenográdi Norbert Péter wrote:
> Hi All,
>
> This is okay, thanks a lot.
>
> Is in gambas2 filetime() ? I not founded...
>
> Regards, Norbert
>
Look at the Stat() function.
Regards,
--
Benoit Minisini
-
On samedi 20 septembre 2008, richard terry wrote:
> Can you clear the console from within gambas code?
>
> Wondered, as this would be useful for me at the moment whilst I'm tracking
> bugs.
>
> Regards
>
> Richard
>
You can't, but I can make the Editor translate CTRL+L characters into "clear
text
On samedi 20 septembre 2008, David Villalobos Cambronero wrote:
> Ok, thanks, I use file, instead of stream... maybe that's why...
>
> Regards
>
>
> --
> David
>
>
ERROR TO and OUTPUT TO only redirects default stream for Gambas instruction.
You must run your project directly in a shell and use i
Ok, thanks, I use file, instead of stream... maybe that's why...
Regards
--
David
- Original Message
From: Laurent Carlier <[EMAIL PROTECTED]>
To: mailing list for gambas users
Sent: Saturday, September 20, 2008 12:36:58 PM
Subject: Re: [Gambas-user] Catching ,messages in gb.db
Le
On samedi 20 septembre 2008, Kari Laine wrote:
> On Sat, Sep 20, 2008 at 8:50 PM, Benoit Minisini <
>
> [EMAIL PROTECTED]> wrote:
> > See Object.Parent().
> >
> > Thanks - feeling stupid...
>
> But when Object.Detach is usable. What is it's purpose in Gambas?
> Because now I just changed event-hand
Le samedi 20 septembre 2008 20:06:14 David Villalobos Cambronero, vous avez
écrit :
> No, let see, if I set DB.Debug = True, then all messages from gb.db will be
> sent automatically to the the standard error output, I want to tell Gambas
> that the standard error output is a file, I read somethin
Salut,
does anybody else get this, when making 'svn update'
have this since yesterday.
Fehler bei der Validierung des Serverzertifikats für
»https://gambas.svn.sourceforge.net:443«:
- Das Zertifikat ist nicht von einer vertrauenswürdigen Instanz
ausgestellt
Überprüfen Sie den Fingerabdruck,
On Sat, Sep 20, 2008 at 8:50 PM, Benoit Minisini <
[EMAIL PROTECTED]> wrote:
>
> See Object.Parent().
>
> Thanks - feeling stupid...
But when Object.Detach is usable. What is it's purpose in Gambas?
Because now I just changed event-handlers. I did not have to call
Object.Detach there in between.
No, let see, if I set DB.Debug = True, then all messages from gb.db will be
sent automatically to the the standard error output, I want to tell Gambas that
the standard error output is a file, I read something about ERROR TO Stream,
but couldn't get it, any idea?
Regards
--
David
- Or
On samedi 20 septembre 2008, Kari Laine wrote:
> On Sat, Sep 20, 2008 at 7:29 PM, Benoit Minisini <
>
> [EMAIL PROTECTED]> wrote:
> > On samedi 20 septembre 2008, Kari Laine wrote:
> > > On Sat, Sep 20, 2008 at 5:52 PM, Benoit Minisini <
> > >
> > >
> > > Where do events go then?
> >
> > They are l
On Sat, Sep 20, 2008 at 7:29 PM, Benoit Minisini <
[EMAIL PROTECTED]> wrote:
> On samedi 20 septembre 2008, Kari Laine wrote:
> > On Sat, Sep 20, 2008 at 5:52 PM, Benoit Minisini <
> >
> >
> > Where do events go then?
>
> They are lost. As if the object was never attached to anything.
>
> > Is the
Kari Laine schreef:
> Hi,
>
> I just found GambasForge.net . Contains nice little programs written in
> Gambas. I read somewhere that GambasForge.net is written in Gambas and that
> it is released as GPL. It has a SourceForge project page but there is no
> files released yet - or is just dump me wh
Hi,
I just found GambasForge.net . Contains nice little programs written in
Gambas. I read somewhere that GambasForge.net is written in Gambas and that
it is released as GPL. It has a SourceForge project page but there is no
files released yet - or is just dump me who can't find it...
GambasForge
On samedi 20 septembre 2008, Kari Laine wrote:
> On Sat, Sep 20, 2008 at 5:52 PM, Benoit Minisini <
>
> [EMAIL PROTECTED]> wrote:
> > On samedi 20 septembre 2008, Kari Laine wrote:
> > > Hi,
> > >
> > > I am trying to learn Object.Attach and Object.Detach. I have following
> > > code in a little pr
On Sat, Sep 20, 2008 at 5:52 PM, Benoit Minisini <
[EMAIL PROTECTED]> wrote:
> On samedi 20 septembre 2008, Kari Laine wrote:
> > Hi,
> >
> > I am trying to learn Object.Attach and Object.Detach. I have following
> > code in a little program
> >
> > Object.Attach($hTextBoxView, ME, "TextBoxView"
On samedi 20 septembre 2008, Kari Laine wrote:
> Hi,
>
> I am trying to learn Object.Attach and Object.Detach. I have following
> code in a little program
>
> Object.Attach($hTextBoxView, ME, "TextBoxView")
> ' Object.Detach($hTextBoxView)
>
> If object.detach is commented out it works as suppos
On samedi 20 septembre 2008, David Villalobos Cambronero wrote:
> Hi all,
>
> If I made DB.Debug = True, then all statements executed by the component
> will be sent the standard error output, but I need to save those messages
> into a file, I tried to redirect the error output but I couldn't, any
Hi,
I am trying to learn Object.Attach and Object.Detach. I have following
code in a little program
Object.Attach($hTextBoxView, ME, "TextBoxView")
' Object.Detach($hTextBoxView)
If object.detach is commented out it works as supposed. SUBs in ME
handle events. If Object.Attach is also comme
Hi all,
If I made DB.Debug = True, then all statements executed by the component will
be sent the standard error output, but I need to save those messages into a
file, I tried to redirect the error output but I couldn't, any help?
Best regards
--
David
---
François schreef:
> Le Saturday 20 September 2008 12:31:29 Ron, vous avez écrit :
>
>> Hi,
>>
>> I have added the gb.sdl.sound component to my program.
>>
>> My program runs for a short time and then gambas crashes with signal 11,
>> what was the correct way to get useful info out of the core fi
On samedi 20 septembre 2008, Ron wrote:
> Hi,
>
> I have added the gb.sdl.sound component to my program.
>
> My program runs for a short time and then gambas crashes with signal 11,
> what was the correct way to get useful info out of the core files it
> dumped?
> I cannot find it...
Follow what i
Le Saturday 20 September 2008 12:31:29 Ron, vous avez écrit :
> Hi,
>
> I have added the gb.sdl.sound component to my program.
>
> My program runs for a short time and then gambas crashes with signal 11,
> what was the correct way to get useful info out of the core files it
> dumped?
> I cannot fin
Ron schreef:
> Hi,
>
> I have added the gb.sdl.sound component to my program.
>
> My program runs for a short time and then gambas crashes with signal 11,
> what was the correct way to get useful info out of the core files it
> dumped?
> I cannot find it...
>
> Music.Load() failes to load _any fil
Hi,
I have added the gb.sdl.sound component to my program.
My program runs for a short time and then gambas crashes with signal 11,
what was the correct way to get useful info out of the core files it
dumped?
I cannot find it...
Music.Load() failes to load _any file_ I supply.
Error: "Unable
On samedi 20 septembre 2008, richard terry wrote:
> I think i need a mini-tutorial on how to user debug.
>
> I assumed that the statement could be used in place of PRINT to print out
> messages in the console, but after 8-10 hours of wondering why my program
> was suddenly doing bizaare things, I e
richard terry ha scritto:
> Can you clear the console from within gambas code?
>
> Wondered, as this would be useful for me at the moment whilst I'm tracking
> bugs.
>
> Regards
> Richard
>
I don't know if you can clear the gambas console from a program -
chances are you can't.
But this could
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