Here's a thought:
Currently, samples start playing from the very beginning of their attack
phase at the moment a NoteOn is due, right? This means instruments with
meaningfully long attack phases will drag (be late musically); and to
make things worse, drag varying amounts by note (pitch) as th
2020.02.07. 12:58 keltezéssel, huban...@gmail.com írta:
This would automatically be "on time".
_Things_ would automatically be "on time".
___
fluid-dev mailing list
fluid-dev@nongnu.org
https://lists.nongnu.org/mailman/listinfo/fluid-dev
Thank you for your time. I've written my comments inline.
2020.02.08. 15:41 keltezéssel, Tom M. írta:
Here are some thoughts of a software engineer. Not sure what a musician
would say.
First of all, you are right. A "meaningfully long" attack phase will
"delay" note on and thus shorten it. My q
2020.02.09. 9:26 keltezéssel, Tom M. írta:
"FluidSynth is a real-time software synthesizer based on the Soundfont
2 specification"
This sets our scope. If you need a more advanced synth model, have a
look at SFZ.
Thank you. I do not see the conceptual reasoning behind limiting
FluidSynth to S
2020.02.09. 20:35 keltezéssel, Marcus Weseloh írta:
Hi,
first of all: this is a very interesting topic, thank you for bringing
it up!
My pleasure; and I thank you for the moral support.
I do sympathise with your idea and I don't think it is a very unique
use-case at all. I also use MuseScor