Re: [fluid-dev] using fluidsynth to create soundfont based samples for a supercollider sampler

2011-08-26 Thread Michael Geis
Thanks very much for the fast reply. It looks like there a quite a few things I need to learn. I have been under the weather the last few days which made it difficult to think straight. I'll do more thinkingand will probably come back with more detailed questions. Cheers, Michael On Wed,

Re: [fluid-dev] using fluidsynth to create soundfont based samples for a supercollider sampler

2011-08-24 Thread Andrew Suffield
On Wed, Aug 24, 2011 at 02:06:49PM -0700, Michael Geis wrote: > The current idea is to create each sample file by passing fluidsynth a one > note .mid file, > outputting the raw wave data to file and then converting to .wav with sox. > > The sampler is not very complicated, it essentially applie

[fluid-dev] using fluidsynth to create soundfont based samples for a supercollider sampler

2011-08-24 Thread Michael Geis
Hi, am trying to use soundfonts for a supercollider sampler that friends are working on. It would be enormously helpful if you could give feedback on my train of thought below regarding whether and how this could be achieved with fluidsynth. As I am new to soundfonts, my approach may be rathe