On Mon, 2006-06-26 at 14:26 -0600, Dave Serls wrote:
> I've finally back looking at building a specialized version of fluidsynth.
> I'd like to be able to specify multiple engines each of which processes MIDI
> input
> from s specified set of channels.
> One feature of fluidsynth that I don't un
I've finally back looking at building a specialized version of fluidsynth.
I'd like to be able to specify multiple engines each of which processes MIDI
input
from s specified set of channels.
One feature of fluidsynth that I don't understand is the 'player'.
Is this necessary or even used in 'se