Re: [fluid-dev] Spreading fluidsynth as binary

2009-01-08 Thread Josh Green
On Thu, 2009-01-08 at 21:23 +0100, Pedro Lopez-Cabanillas wrote: > Josh Green wrote: > > On Wed, 2009-01-07 at 20:19 -0500, Ebrahim Mayat wrote: > > > One workaround that I had suggested to Josh was to add CoreMIDI support > > > to fluidsynth. > > > > > > E > > > > I remember now.. So adding CoreM

Re: [fluid-dev] Spreading fluidsynth as binary

2009-01-08 Thread Pedro Lopez-Cabanillas
Josh Green wrote: > On Wed, 2009-01-07 at 20:19 -0500, Ebrahim Mayat wrote: > > One workaround that I had suggested to Josh was to add CoreMIDI support > > to fluidsynth. > > > > E > > I remember now.. So adding CoreMIDI support is the key. OK. Ticket #18 opened and assigned to me. http://fluidsy

Re: [fluid-dev] Spreading fluidsynth as binary

2009-01-07 Thread Josh Green
On Wed, 2009-01-07 at 20:19 -0500, Ebrahim Mayat wrote: > On Wed, 2009-01-07 at 23:19 +0100, Pedro Lopez-Cabanillas wrote: > > > I think that the best solution would be to properly package Fluidsynth, > > maybe > > as a Fink package, and also the applications depending on it. Not sure why > >

Re: [fluid-dev] Spreading fluidsynth as binary

2009-01-07 Thread Ebrahim Mayat
On Wed, 2009-01-07 at 23:19 +0100, Pedro Lopez-Cabanillas wrote: > I think that the best solution would be to properly package Fluidsynth, maybe > as a Fink package, and also the applications depending on it. Not sure why > there is not a Fluidsynth package in Fink yet. Fluidsynth was submitte

Re: [fluid-dev] Spreading fluidsynth as binary

2009-01-07 Thread Josh Green
Ebrahim Mayat (also on this list) has been providing testing and documentation for FluidSynth on Mac OS X for some time now. He submitted a Fink package a while back, I'm not sure what the status of that is though. Maybe Ebrahim will chime in? Regards, Josh On Wed, 2009-01-07 at 23:19 +

Re: [fluid-dev] Spreading fluidsynth as binary

2009-01-07 Thread Pedro Lopez-Cabanillas
Felix Krause wrote: > Hi, > I am developing an application that uses fluidsynth. I want to spread it as > binary for Windows and MacOSX. As for Windows, there seems to be no problem > with simply spreading the fluidsynth.exe and the fluidsynth.dll along with > my application. But on MacOSX, this do

[fluid-dev] Spreading fluidsynth as binary

2009-01-05 Thread Felix Krause
Hi, I am developing an application that uses fluidsynth. I want to spread it as binary for Windows and MacOSX. As for Windows, there seems to be no problem with simply spreading the fluidsynth.exe and the fluidsynth.dll along with my application. But on MacOSX, this doesn't work. I already figured