On Thu, 2009-01-08 at 21:23 +0100, Pedro Lopez-Cabanillas wrote:
> Josh Green wrote:
> > On Wed, 2009-01-07 at 20:19 -0500, Ebrahim Mayat wrote:
> > > One workaround that I had suggested to Josh was to add CoreMIDI support
> > > to fluidsynth.
> > >
> > > E
> >
> > I remember now.. So adding CoreM
Josh Green wrote:
> On Wed, 2009-01-07 at 20:19 -0500, Ebrahim Mayat wrote:
> > One workaround that I had suggested to Josh was to add CoreMIDI support
> > to fluidsynth.
> >
> > E
>
> I remember now.. So adding CoreMIDI support is the key.
OK. Ticket #18 opened and assigned to me.
http://fluidsy
On Wed, 2009-01-07 at 20:19 -0500, Ebrahim Mayat wrote:
> On Wed, 2009-01-07 at 23:19 +0100, Pedro Lopez-Cabanillas wrote:
>
> > I think that the best solution would be to properly package Fluidsynth,
> > maybe
> > as a Fink package, and also the applications depending on it. Not sure why
> >
On Wed, 2009-01-07 at 23:19 +0100, Pedro Lopez-Cabanillas wrote:
> I think that the best solution would be to properly package Fluidsynth, maybe
> as a Fink package, and also the applications depending on it. Not sure why
> there is not a Fluidsynth package in Fink yet.
Fluidsynth was submitte
Ebrahim Mayat (also on this list) has been providing testing and
documentation for FluidSynth on Mac OS X for some time now. He
submitted a Fink package a while back, I'm not sure what the status of
that is though. Maybe Ebrahim will chime in?
Regards,
Josh
On Wed, 2009-01-07 at 23:19 +
Felix Krause wrote:
> Hi,
> I am developing an application that uses fluidsynth. I want to spread it as
> binary for Windows and MacOSX. As for Windows, there seems to be no problem
> with simply spreading the fluidsynth.exe and the fluidsynth.dll along with
> my application. But on MacOSX, this do
Hi,
I am developing an application that uses fluidsynth. I want to spread it as
binary for Windows and MacOSX. As for Windows, there seems to be no problem
with simply spreading the fluidsynth.exe and the fluidsynth.dll along with
my application. But on MacOSX, this doesn't work. I already figured