Re: [fluid-dev] Sending commands for fast renderer

2011-11-28 Thread Matt Giuca
> >Doesn't the -f option allow one to indicate a file containing shell > commands, > including reverb/chorus control? Sorry if I am missing that part of the > discussion. > Sorry I never replied on this. I finally got around to testing it: yes it does work, rendering my previous source code

Re: [fluid-dev] Sending commands for fast renderer

2011-11-17 Thread Dave Serls
On Thu, 17 Nov 2011 11:02:25 +1100 Matt Giuca wrote: > On Wed, Nov 16, 2011 at 9:47 PM, Edenyard wrote: > > > > > Speaking as a complete non-programmer, but an avid user of Fluidsynth, > > please may I add my support for Matt's suggestion of a settings file. > > > > This seems to be the way tha

Re: [fluid-dev] Sending commands for fast renderer

2011-11-16 Thread Matt Giuca
On Wed, Nov 16, 2011 at 9:47 PM, Edenyard wrote: > > Speaking as a complete non-programmer, but an avid user of Fluidsynth, > please may I add my support for Matt's suggestion of a settings file. > > This seems to be the way that most things are configured in Linux. I > imagine that the idea is t

Re: [fluid-dev] Sending commands for fast renderer

2011-11-15 Thread Matt Giuca
> Ordinary users are not going to want to use the command line. Although it > is useful for wrappers to use, a non-technical user will shy away from > anything done in the command line. > Well that's why there is QSynth, right? (I haven't used QSynth much personally.) What we are talking about h

Re: [fluid-dev] Sending commands for fast renderer

2011-11-15 Thread Aere Greenway
David & Matt: Ordinary users are not going to want to use the command line. Although it is useful for wrappers to use, a non-technical user will shy away from anything done in the command line. - Aere On Wed, 2011-11-16 at 09:37 +1100, Matt Giuca wrote: > The long-term visionary tho

Re: [fluid-dev] Sending commands for fast renderer

2011-11-15 Thread Matt Giuca
> > The long-term visionary thought is that we have too many ways of > controlling the server: through settings, through command line, through the > shell, through the API - all these have different semantics, and as a > result some configuration is available one way but not the other, leading > to

Re: [fluid-dev] Sending commands for fast renderer

2011-11-15 Thread David Henningsson
On 11/14/2011 12:35 PM, Matt Giuca wrote: I'm just coming to terms with how to send commands to FluidSynth to control things like reverb (specifically, I want to control reverb). I'm under the impression that while a few things can be controlled from the command-line (such as gain), most things

Re: [fluid-dev] Sending commands for fast renderer

2011-11-14 Thread Andrew Suffield
On Tue, Nov 15, 2011 at 12:13:49PM +1100, Matt Giuca wrote: > Right, so I tried adjusting the "Reverb" knob in Rosegarden (connected to > FluidSynth) and didn't hear much difference. I'm not entirely sure what all > the reverb settings do (there are four), but I found that increasing the > "room si

Re: [fluid-dev] Sending commands for fast renderer

2011-11-14 Thread Matt Giuca
> You can also programmatically control almost everything via midi CC > messages and a carefully edited soundfont. That would work in your > case, although it's a bit of a faff to set up. > Right, so I tried adjusting the "Reverb" knob in Rosegarden (connected to FluidSynth) and didn't hear much d

Re: [fluid-dev] Sending commands for fast renderer

2011-11-14 Thread Andrew Suffield
On Mon, Nov 14, 2011 at 10:35:44PM +1100, Matt Giuca wrote: > Any that I missed? You can also programmatically control almost everything via midi CC messages and a carefully edited soundfont. That would work in your case, although it's a bit of a faff to set up. __

[fluid-dev] Sending commands for fast renderer

2011-11-14 Thread Matt Giuca
I'm just coming to terms with how to send commands to FluidSynth to control things like reverb (specifically, I want to control reverb). I'm under the impression that while a few things can be controlled from the command-line (such as gain), most things (such as reverb) cannot be. There are a few