On 03/09/2011 06:45 AM, David Henningsson wrote:
On 2011-03-08 19:58, mike wrote:
and CMake okay AFAICT by using the installer versions. As you'll know
at http://sourceforge.net/apps/trac/fluidsynth/wiki/Download it says
"FluidSynth can also run on Windows and work is under way to make it
easie
On 2011-03-08 19:58, mike wrote:
and CMake okay AFAICT by using the installer versions. As you'll know
at http://sourceforge.net/apps/trac/fluidsynth/wiki/Download it says
"FluidSynth can also run on Windows and work is under way to make it
easier for Windows users to install"
Point taken. The
On 08.03.2011, at 11:36, mike wrote:
> Just in case I end up going the VC++ route at some point I assume the VC
> debugger is only available as part of some version of Visual Studio is that
> right? The VC++ I looked into was the free Express version (simply need to
> register download in 30 or
On 03/08/2011 06:08 PM, Pedro Lopez-Cabanillas wrote:
On Tuesday 08 March 2011, mike wrote:
The list of available port names are listed in the sound settings of the
windows control panel.
Okay does this also apply when you are using a MIDI to USB module (MIDI
attached to controll
On Tuesday 08 March 2011, mike wrote:
> > The list of available port names are listed in the sound settings of the
> > windows control panel.
>
> Okay does this also apply when you are using a MIDI to USB module (MIDI
> attached to controller/USB attached to PC)?
Yes, when the corresponding U
On 03/08/2011 10:19 AM, Felix Krause wrote:
On 08.03.2011, at 07:36, mike wrote:
On 03/08/2011 06:31 AM, Graham Goode wrote:
Hi Mike,
There is not a binary release of fluidsynth on Sourceforge other than
the one contained within the Qsynth installer (as far as I know).
Qsynth 3.5 co
On 08.03.2011, at 07:36, mike wrote:
> On 03/08/2011 06:31 AM, Graham Goode wrote:
>> Hi Mike,
>>
>> There is not a binary release of fluidsynth on Sourceforge other than
>> the one contained within the Qsynth installer (as far as I know).
>> Qsynth 3.5 comes with Fludisynth 1.1.1 (which was som
On 03/08/2011 06:31 AM, Graham Goode wrote:
Hi Mike,
There is not a binary release of fluidsynth on Sourceforge other than
the one contained within the Qsynth installer (as far as I know).
Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy
still) so I would recommend looking into c
On 03/08/2011 06:41 AM, Graham Goode wrote:
Hi Mike,
It is really six of one and half a dozen of the other when it comes to
MinGW vs VS C++, as long you know how to get the dependencies
available to the compiler, it is really just a matter of what works
for you...
Others on the list may feel di
Hi Mike,
It is really six of one and half a dozen of the other when it comes to
MinGW vs VS C++, as long you know how to get the dependencies
available to the compiler, it is really just a matter of what works
for you...
Others on the list may feel differently ;)
GrahamG
___
Hi Mike,
There is not a binary release of fluidsynth on Sourceforge other than
the one contained within the Qsynth installer (as far as I know).
Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy
still) so I would recommend looking into compiling it for yourself
after experimenting w
Hi Graham,
This is great. I was looking for that but missed it somehow. Another
dumb question is there similar for FluidSynth itself? On the homepage
it says there's work underway to make it easier to install on Windows
but I can't find that either.
Thanks also for the tip about MinGW. I
Hi Mike,
I find it much easier to simply install the latest built Windows
Binary from the Qsynth Sourceforge page...
http://sourceforge.net/projects/qsynth/files/qsynth%20%28stable%29/0.3.5/qsynth-0.3.5-setup.exe/download
. Then you'll have Qsynth with Fluidsynth ready to play using the
default ds
Hello,
Thanks to Graham Goode and Jim Henry for their suggestions. However
what Pedro suggested is closer to what I wanted to do. See below quote.
On 03/05/2011 09:39 PM, Pedro Lopez-Cabanillas wrote:
Hi Mike,
On Saturday 05 March 2011, mike wrote:
Sorry I forgot to mention I have a C
Hi Mike,
On Saturday 05 March 2011, mike wrote:
> Sorry I forgot to mention I have a Cakewalk branded MIDI/USB interface.
>
> Cheers,
> Mike
>
> On 03/05/2011 09:13 PM, mike wrote:
> > Hello
> >
> > This is a related very noobie question. What I would like to do is
> > very simple I hope namel
Hi Mike,
Fluidsynth can certainly read from a Windows MIDI input interface. It
might be worth looking into jOrgan
(https://sourceforge.net/apps/mediawiki/jorgan/index.php?title=Installation),
an application that uses fluidsynth in Windows/OS-x/Linux, or Qsynth,
a standalone application GUI for flui
Sorry I forgot to mention I have a Cakewalk branded MIDI/USB interface.
Cheers,
Mike
On 03/05/2011 09:13 PM, mike wrote:
Hello
This is a related very noobie question. What I would like to do is
very simple I hope namely play my keyboard controller if possible into
fluidsynth or an app that
Hello
This is a related very noobie question. What I would like to do is very
simple I hope namely play my keyboard controller if possible into
fluidsynth or an app that feeds fluidsynth and generate audio in real
time on a Windows XP laptop. Doing it in Linux is impractical in this
instanc
Hi,
I assume that you are using Linux because aconnect is an ALSA sequencer
utility, but please note that both FluidSynth and VMPK can be used in Windows
and Mac OSX as well, and while the basics of MIDI and audio are the same other
features may differ.
On Friday 04 March 2011, Nuzhna Pomoshc
--- On Fri, 3/4/11, Dave Serls wrote:
> The connections listed by aconnect are MIDI only.
> The output of fluidsynth will be audio data (like .wav).
Well, that explains it, although the ability to just pass
through midi would seem useful in this case.
> You should also modify /etc/security/limi
On Fri, 4 Mar 2011 14:04:59 -0800 (PST)
Nuzhna Pomoshch wrote:
> I hope this doesn't sound like a complete newbie question (even
> though it is), but how do I send the output from fluidsynth to
> another program.
>
> I have vmpk installed, and the documentation states:
>
> "You can use the Virt
I hope this doesn't sound like a complete newbie question (even
though it is), but how do I send the output from fluidsynth to
another program.
I have vmpk installed, and the documentation states:
"You can use the Virtual MIDI Piano Keyboard to display the
played MIDI notes from another instrumen
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