Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-09 Thread mike
On 03/09/2011 06:45 AM, David Henningsson wrote: On 2011-03-08 19:58, mike wrote: and CMake okay AFAICT by using the installer versions. As you'll know at http://sourceforge.net/apps/trac/fluidsynth/wiki/Download it says "FluidSynth can also run on Windows and work is under way to make it easie

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread David Henningsson
On 2011-03-08 19:58, mike wrote: and CMake okay AFAICT by using the installer versions. As you'll know at http://sourceforge.net/apps/trac/fluidsynth/wiki/Download it says "FluidSynth can also run on Windows and work is under way to make it easier for Windows users to install" Point taken. The

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread Felix Krause
On 08.03.2011, at 11:36, mike wrote: > Just in case I end up going the VC++ route at some point I assume the VC > debugger is only available as part of some version of Visual Studio is that > right? The VC++ I looked into was the free Express version (simply need to > register download in 30 or

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread mike
On 03/08/2011 06:08 PM, Pedro Lopez-Cabanillas wrote: On Tuesday 08 March 2011, mike wrote: The list of available port names are listed in the sound settings of the windows control panel. Okay does this also apply when you are using a MIDI to USB module (MIDI attached to controll

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread Pedro Lopez-Cabanillas
On Tuesday 08 March 2011, mike wrote: > > The list of available port names are listed in the sound settings of the > > windows control panel. > > Okay does this also apply when you are using a MIDI to USB module (MIDI > attached to controller/USB attached to PC)? Yes, when the corresponding U

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread mike
On 03/08/2011 10:19 AM, Felix Krause wrote: On 08.03.2011, at 07:36, mike wrote: On 03/08/2011 06:31 AM, Graham Goode wrote: Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5 co

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread Felix Krause
On 08.03.2011, at 07:36, mike wrote: > On 03/08/2011 06:31 AM, Graham Goode wrote: >> Hi Mike, >> >> There is not a binary release of fluidsynth on Sourceforge other than >> the one contained within the Qsynth installer (as far as I know). >> Qsynth 3.5 comes with Fludisynth 1.1.1 (which was som

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
On 03/08/2011 06:31 AM, Graham Goode wrote: Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy still) so I would recommend looking into c

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
On 03/08/2011 06:41 AM, Graham Goode wrote: Hi Mike, It is really six of one and half a dozen of the other when it comes to MinGW vs VS C++, as long you know how to get the dependencies available to the compiler, it is really just a matter of what works for you... Others on the list may feel di

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread Graham Goode
Hi Mike, It is really six of one and half a dozen of the other when it comes to MinGW vs VS C++, as long you know how to get the dependencies available to the compiler, it is really just a matter of what works for you... Others on the list may feel differently ;) GrahamG ___

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread Graham Goode
Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy still) so I would recommend looking into compiling it for yourself after experimenting w

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
Hi Graham, This is great. I was looking for that but missed it somehow. Another dumb question is there similar for FluidSynth itself? On the homepage it says there's work underway to make it easier to install on Windows but I can't find that either. Thanks also for the tip about MinGW. I

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread Graham Goode
Hi Mike, I find it much easier to simply install the latest built Windows Binary from the Qsynth Sourceforge page... http://sourceforge.net/projects/qsynth/files/qsynth%20%28stable%29/0.3.5/qsynth-0.3.5-setup.exe/download . Then you'll have Qsynth with Fluidsynth ready to play using the default ds

fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
Hello, Thanks to Graham Goode and Jim Henry for their suggestions. However what Pedro suggested is closer to what I wanted to do. See below quote. On 03/05/2011 09:39 PM, Pedro Lopez-Cabanillas wrote: Hi Mike, On Saturday 05 March 2011, mike wrote: Sorry I forgot to mention I have a C

Re: [fluid-dev] Rerouting output

2011-03-05 Thread Pedro Lopez-Cabanillas
Hi Mike, On Saturday 05 March 2011, mike wrote: > Sorry I forgot to mention I have a Cakewalk branded MIDI/USB interface. > > Cheers, > Mike > > On 03/05/2011 09:13 PM, mike wrote: > > Hello > > > > This is a related very noobie question. What I would like to do is > > very simple I hope namel

Noob Question WAS Re: [fluid-dev] Rerouting output

2011-03-05 Thread Graham Goode
Hi Mike, Fluidsynth can certainly read from a Windows MIDI input interface. It might be worth looking into jOrgan (https://sourceforge.net/apps/mediawiki/jorgan/index.php?title=Installation), an application that uses fluidsynth in Windows/OS-x/Linux, or Qsynth, a standalone application GUI for flui

Re: [fluid-dev] Rerouting output

2011-03-05 Thread mike
Sorry I forgot to mention I have a Cakewalk branded MIDI/USB interface. Cheers, Mike On 03/05/2011 09:13 PM, mike wrote: Hello This is a related very noobie question. What I would like to do is very simple I hope namely play my keyboard controller if possible into fluidsynth or an app that

Re: [fluid-dev] Rerouting output

2011-03-05 Thread mike
Hello This is a related very noobie question. What I would like to do is very simple I hope namely play my keyboard controller if possible into fluidsynth or an app that feeds fluidsynth and generate audio in real time on a Windows XP laptop. Doing it in Linux is impractical in this instanc

Re: [fluid-dev] Rerouting output

2011-03-05 Thread Pedro Lopez-Cabanillas
Hi, I assume that you are using Linux because aconnect is an ALSA sequencer utility, but please note that both FluidSynth and VMPK can be used in Windows and Mac OSX as well, and while the basics of MIDI and audio are the same other features may differ. On Friday 04 March 2011, Nuzhna Pomoshc

Re: [fluid-dev] Rerouting output

2011-03-05 Thread Nuzhna Pomoshch
--- On Fri, 3/4/11, Dave Serls wrote: > The connections listed by aconnect are MIDI only. > The output of fluidsynth will be audio data (like .wav). Well, that explains it, although the ability to just pass through midi would seem useful in this case. > You should also modify /etc/security/limi

Re: [fluid-dev] Rerouting output

2011-03-04 Thread Dave Serls
On Fri, 4 Mar 2011 14:04:59 -0800 (PST) Nuzhna Pomoshch wrote: > I hope this doesn't sound like a complete newbie question (even > though it is), but how do I send the output from fluidsynth to > another program. > > I have vmpk installed, and the documentation states: > > "You can use the Virt

[fluid-dev] Rerouting output

2011-03-04 Thread Nuzhna Pomoshch
I hope this doesn't sound like a complete newbie question (even though it is), but how do I send the output from fluidsynth to another program. I have vmpk installed, and the documentation states: "You can use the Virtual MIDI Piano Keyboard to display the played MIDI notes from another instrumen