Looks nice. I would need a motherboard and for that matter a case and
all other components too ;) I switched over to laptops a while ago
and have never looked back. My current laptop is adequate, but at
some point I'm sure I'll upgrade to take advantage of latest processor
speeds and tec
j...@resonance.org wrote:
Yeah, I want one now too! :)
CPU of champions for those on a budget:
http://www.newegg.com/Product/Product.aspx?Item=N82E16819103674
This one's also good:
http://www.newegg.com/Product/Product.aspx?Item=N82E16819103650
Kevin
___
Quoting David Henningsson :
j...@resonance.org skrev:
I finished implementing a first pass at multi-core support.
Oh, now I really must order a multi-core computer ;-)
Yeah, I want one now too! :)
While it
was a fun task, it didn't really yield the kind of performance I was
hoping for. F
j...@resonance.org skrev:
> I finished implementing a first pass at multi-core support.
Oh, now I really must order a multi-core computer ;-)
> While it
> was a fun task, it didn't really yield the kind of performance I was
> hoping for. For those interested here is a description of the curren
For the iPhone, I'm considering having a build time option, that
builds a single threaded FluidSynth, without glib support. This would
probably also mean no shell or some API would need to be added to be
able to use the shell in a non-blocking manner (so it could be called
from within the
Quick question: would that overhead end up being a factor on something
like the iPhone, where the CPU power is quite limited?
-~Chris
j...@resonance.org wrote:
I finished implementing a first pass at multi-core support. While it
was a fun task, it didn't really yield the kind of performance I
I finished implementing a first pass at multi-core support. While it
was a fun task, it didn't really yield the kind of performance I was
hoping for. For those interested here is a description of the current
logic:
Added a synth.cpu-cores setting.
Additional core threads are created in ne