Corbin:
If you play a MIDI file that is sufficiently complex to max-out the
polyphony parameter, fluidsynth gets in a 'bad state' where new notes
are either dropped (don't play at all), or play for only a short instant
(less than half a second).
This happens on the version of fluidsynth releas
Hey,
Sorry for the double-post, but I found something curious.
Durations are wrong on certain notes. I don't know why, but it's
always the same notes with incorrect durations. I normally use
FLUID_SEQ_NOTE for my notes; if I switch to sending a NOTEON and
NOTEOFF pair of events, suddenly the dura