änger: FluidSynth mailing list
Zeit: 2012-10-27, 17:05:49
Betreff: Re: [fluid-dev] Compiling FS - getting errors
>Another thing I had to change was "portaudio-2.0.pc".
>I changed "Libs: -L${libdir} -lportaudio" to "Libs: -L${libdir}
>-lportaudio_x64".
found, but I didn't find the offending code so far. Hm.
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Absender: Dan Dietzer
Empfänger: FluidSynth mailing list
Zeit: 2012-10-27, 15:23:01
Betreff: Re: [fluid-dev] Compiling FS - getting errors
I had the same error when compiling using MS
On 10/27/2012 12:05 PM, Graham Goode wrote:
I had to create my own definition of 'bzero'
#define bzero(b,len) (memset((b), '\0', (len)), (void) 0);
I've now replaced bzero with memset and committed that as r450.
// David
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t renamed the file and it was found, but I
didn't find the offending code so far. Hm.
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Absender: Dan Dietzer
Empfänger: FluidSynth mailing list
Zeit: 2012-10-27, 15:23:01
Betreff: Re: [fluid-dev] Compiling FS - getting errors
>I
I had the same error when compiling using MSVC. In the "Properties" for
the libfluidsynth and fluidsynth projects you must add the path to the
Linker. Or, you can copy "portaudio_x64.lib" to GTK+/lib ( I assume that
since it compiled this path is already included.)
Regards,
Dan Dietzer
On 10/
10-27, 12:40:55
Betreff: Re: [fluid-dev] Compiling FS - getting errors
>I think I added the declaration right before it gets used, so do a search
>for where bzero is used and put the definition on the line before it (I'm
>not a programmer so if there is a better solution please
pfänger: FluidSynth mailing list
> Zeit: 2012-10-27, 12:05:51
> Betreff: Re: [fluid-dev] Compiling FS - getting errors
>
> >Hi,
> >
> >@Antoine, PortAudio is for Linux, OS-X and Windows... and I have built
> >fluidsynth for Windows with PortAudio (ASIO/WDM-KS/WASAPI)
2012-10-27, 12:05:51
Betreff: Re: [fluid-dev] Compiling FS - getting errors
>Hi,
>
>@Antoine, PortAudio is for Linux, OS-X and Windows... and I have built
>fluidsynth for Windows with PortAudio (ASIO/WDM-KS/WASAPI) in the
>past.
>
>@Bernd,
>
>I had to create my own
Sorry about this, I did no know. I had built libfluidsynth using
dsound on Windows.
Cheers !
Le 27 oct. 12 à 12:05, Graham Goode a écrit :
@Antoine, PortAudio is for Linux, OS-X and Windows... and I have built
fluidsynth for Windows with PortAudio (ASIO/WDM-KS/WASAPI) in the
past.
++ as ::
Hi,
@Antoine, PortAudio is for Linux, OS-X and Windows... and I have built
fluidsynth for Windows with PortAudio (ASIO/WDM-KS/WASAPI) in the
past.
@Bernd,
I had to create my own definition of 'bzero'
#define bzero(b,len) (memset((b), '\0', (len)), (void) 0);
And I think that this is the unistd
Hi
On Windows, you should only enable dsound. portaudio is not for
windows. Not sure how I did it, but check the CMake options before
generating the solution.
Hope this helps
Le 27 oct. 12 à 11:22, BCA a écrit :
fluid_portaudio
++ as :: Antoine Schmitt
__
Hi,
I'm trying to compile FS with PortAudio support using MSVC Express 9 2008. I've
set up all paths, dependencies and includes, after best knowledge and following
the FS devels compile advice. I've prepared the MSVC build successfully with
CMake.
At a certain point, I get error messages about
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