I see.
Perhaps it may be useful for the file renderer, giving the chance to use 16bits
or 8bits may be good to reduce the amount of data written on the disk and its
latency.
Sincerely.
> Il 5 novembre 2018 alle 15.22 "Tom M." ha scritto:
>
> I guess that fluid_synth_write_s16() was introduc
I guess that fluid_synth_write_s16() was introduced because it was
needed by an audio driver that was not able to cope with floats. Not
absolutely sure, fluid_synth_write_s16() is older than Initial Commit.
If we add fluid_synth_write_u8() it should be required by some audio
driver as well. If not
Hello,
I was wondering what you think and if it could be accepted the support of 8bit
audio out samples.
This implementation required me to:
- add an fluid_synth_write_u8() function into src\synth\fluid_synth.c after the
existing fluid_synth_write_s16() and fluid_synth_write_float(). Actually,