[fluid-dev] Can't find header files in fluidsynth.h

2025-07-15 Thread Mike Allsworth
Greetings, Compiling example fluidsynth_simple.c Both the libfluidsynth.so and fluidsynth.h are present Compile cannot find all the header files mentioned in fluidsynth.h Advise please, Thanks, Mike___ fluid-dev mailing list fluid-dev@nongnu.org htt

Re: [fluid-dev] ALSA Problem with libfluidsynth.so

2017-09-09 Thread mike
Hi Tom, Thank you. [again]. All working the way it should. The more I learn about Linux, the less I know - Mike On 08/09/2017 22:46, Tom M. wrote: I guess that you have libfluidsynth.so installed somewhere in /usr/lib/ and this one was compiled without alsa support. If this is the case

[fluid-dev] ALSA Problem with libfluidsynth.so

2017-09-08 Thread mike
This is the result: fluidsynth: warning: Failed to pin the sample data to RAM; swapping is possible. fluidsynth: error: Couldn't find the requested audio driver alsa. Valid drivers are: file, oss. Failed to create the audio driver. Any help in using ALSA with the library would be appreciated.

Re: [fluid-dev] Cannot run fluidsynth with ALSA

2017-09-07 Thread mike
age installed. Hard to tell without the full cmake log though. The same problem should also arise if you attempt to build fluidsynth 1.1.6. Note that it neither finds the LADSPA dev files: LADSPA support:no Tom 2017-09-06 16:33 GMT+02:00 mike <mailto:wa...@telkomsa.net>>:

[fluid-dev] Cannot run fluidsynth with ALSA

2017-09-06 Thread mike
ciated Regards, Mike ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Sending MIDI Events from a MIDI Keyboard on Mac OS X

2011-04-01 Thread mike
On 04/02/2011 12:26 AM, Pedro Lopez-Cabanillas wrote: On Saturday 02 April 2011, mike wrote: Thanks very much for all that. That's very clear. I look forward to trying it. This thread has inspired me to write a new blog post/howto http://midi-clorianos.blogspot.com/2011/04

Re: [fluid-dev] Sending MIDI Events from a MIDI Keyboard on Mac OS X

2011-04-01 Thread mike
On 04/01/2011 10:49 AM, Pedro Lopez-Cabanillas wrote: On Tuesday 29 March 2011, mike wrote: On 03/27/2011 09:14 PM, Bastien Dejean wrote: Hi, I thought by reading the man page that I could just plug my USB MIDI Keyboard, launch fluidsynth with a soundfont as argument and play. But

Re: [fluid-dev] Sending MIDI Events from a MIDI Keyboard on Mac OS X

2011-03-28 Thread mike
he sound settings of the control panel? Also, do I need an equivalent of the Patchbay application for Mac OS X? Thanks in advance for any help, Mike ___ fluid-dev mailing list fluid-dev@nongnu.org http://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-09 Thread mike
On 03/09/2011 06:45 AM, David Henningsson wrote: On 2011-03-08 19:58, mike wrote: and CMake okay AFAICT by using the installer versions. As you'll know at http://sourceforge.net/apps/trac/fluidsynth/wiki/Download it says "FluidSynth can also run on Windows and work is under way

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread mike
On 03/08/2011 06:08 PM, Pedro Lopez-Cabanillas wrote: On Tuesday 08 March 2011, mike wrote: The list of available port names are listed in the sound settings of the windows control panel. Okay does this also apply when you are using a MIDI to USB module (MIDI attached to

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-08 Thread mike
On 03/08/2011 10:19 AM, Felix Krause wrote: On 08.03.2011, at 07:36, mike wrote: On 03/08/2011 06:31 AM, Graham Goode wrote: Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
On 03/08/2011 06:31 AM, Graham Goode wrote: Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy still) so I would recommend looking into

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
On 03/08/2011 06:41 AM, Graham Goode wrote: Hi Mike, It is really six of one and half a dozen of the other when it comes to MinGW vs VS C++, as long you know how to get the dependencies available to the compiler, it is really just a matter of what works for you... Others on the list may feel

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
bout MinGW. I wasn't aware of that either. Cheers, Mike On 03/08/2011 06:12 AM, Graham Goode wrote: Hi Mike, I find it much easier to simply install the latest built Windows Binary from the Qsynth Sourceforge page... http://sourceforge.net/projects/qsynth/files/qsynth%20%28stable%29/0.3

fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
Hello, Thanks to Graham Goode and Jim Henry for their suggestions. However what Pedro suggested is closer to what I wanted to do. See below quote. On 03/05/2011 09:39 PM, Pedro Lopez-Cabanillas wrote: Hi Mike, On Saturday 05 March 2011, mike wrote: Sorry I forgot to mention I have a

Re: [fluid-dev] Rerouting output

2011-03-05 Thread mike
Sorry I forgot to mention I have a Cakewalk branded MIDI/USB interface. Cheers, Mike On 03/05/2011 09:13 PM, mike wrote: Hello This is a related very noobie question. What I would like to do is very simple I hope namely play my keyboard controller if possible into fluidsynth or an app that

Re: [fluid-dev] Rerouting output

2011-03-05 Thread mike
eful for any pointers that can help me get started. Cheers in advance, Mike On 03/05/2011 08:51 PM, Pedro Lopez-Cabanillas wrote: Hi, I assume that you are using Linux because aconnect is an ALSA sequencer utility, but please note that both FluidSynth and VMPK can be used in Windows and Mac OSX