Thanks for your help everyone! I ended up punting and wrote Ruby
bindings to the native MIDI libraries of the operating systems to get
things going.
But FluidSynth is great, and I'll definitely continue using it for
personal projects.
Cheers!
Toph
On 8/27/07, Topher Cyll <[EMAIL P
Am Donnerstag, 23. August 2007 schrieb Topher Cyll:
> > I've been struggling to get Fluidsynth built on Windows without much
> > success. Does anyone have a successfully built version they'd be
> > willing to share?
>
> I use a crosscompile mingw setting to get a stati
Hey folks,
I've been struggling to get Fluidsynth built on Windows without much
success. Does anyone have a successfully built version they'd be
willing to share?
Toph
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I added OSC support to FluidSynth one time using liblo and it was
pretty straightforward (I'll see if I can find the code). I meant to
submit the patch, but then I realized that liblo is GPL licensed while
FluidSynth is LGPL. I never got around to figuring out if there was a
way to resolve thing
I think if anything writing in C++ will make it easier to write bindings for
other languages, since those other languages are usually object-oriented
nowadays and their concepts are closer to C++ than to C.
I understand what you're getting at, but at least in my experience it
doesn't bear out.