[fluid-dev] fluidsynth Win(XP) - Problems with large sound fonts

2007-06-27 Thread Stephen Grant
, the player had no problem with pitch bends midi files. I would like to know if this problem occurs on other platforms and/or other large fonts, and whether anyone could speculate on the owner of the problem. stephen grant ___ fluid-dev mailing list

Re: [fluid-dev] fluid_event_noteon() on channel 9 under winxp

2006-12-14 Thread Stephen Grant
using a minimal version of the sequencer example in the Developer Documentation ( http://www.toncat.de/fluidsynth/.) All other instruments and MIDI drumkit instruments are fine. Original Message - From: "Josh Green" <[EMAIL PROTECTED]> To: "Stephen Grant" <[E

Re: [fluid-dev] fluid_event_noteon() on channel 9 under winxp

2006-12-11 Thread Stephen Grant
s are fine using the default font CT4MGM.sf2. However, the SONiVOX cymbal sounds are correct using the Creative Sound Font Bank Manager. Could there be a problem with how Fluidsynth deals with large fonts? I am stumped as to why only the cymbal sounds would be a problem. thanks stephen grant Ori

[fluid-dev] fluid_event_noteon() on channel 9 under winxp

2006-12-04 Thread Stephen Grant
Using fluid_sequencer, fluid_event_noteon() does not seem to work with drumkit under windows. (using fs 1.0.7). synth_note_on() is fine. I did notice a FIXME in fluid_chan.c relating to bit 31 being set for the drumkit. Has anyone had a problem with this? thanks stephen grant

Re: [fluid-dev] Windows compilation

2006-12-04 Thread Stephen Grant
Hi Luke Using the project files supplied, and version 1.0.7, this is what I do to compile under windows: a. In fluid_adriver.c comment out AUFILE_SUPPORT 1 (I'm not using it) b. In fluidsynth.c comment out the include of fluid_lash.h c. remove the top include of config.h. It occurs later. d. whe

[fluid-dev] fluidsynth_lib

2006-10-24 Thread Stephen Grant
I'm very new (1 day) to this software so I apologize if this turns out to be a dumb question. I'm running v1.0.6 under XP. When I link fluidsynth_lib to example.c, new_fluid_dsound_audio_driver(.) fails because FLUID_HINSTANCE == NULL. The log message is "no hinstance needed for DirectSou