dated with upstream, merge conflicts are minimals but I can
only give it so much time.
BTW, I'm always open to PR
Philippe
On Wed, Jul 18, 2018 at 6:44 PM Nick Heyworth
wrote:
I would love that! Also suggested it a few months ago.
Nick
From: Carlo Bramini
Sent: Wednesday, July
I would love that! Also suggested it a few months ago.
Nick
From: Carlo Bramini
Sent: Wednesday, July 18, 2018 12:52 PM
To: fluid-dev@nongnu.org
Subject: [fluid-dev] Official android support.
Hello everyone,
Although it is a bit late for the next upcoming release, I think that it would
be wo
uffer, AAudio, or even an AudioTrack
you can build it by calling ndk-build from the android directory. it will build
the libfluidsynth.so that you can use in your project
hope it helps
On Sun, Jan 7, 2018 at 8:02 PM, Nick Heyworth
wrote:
If OpenSLES support were basically in place, I
from the android directory. it will build
the libfluidsynth.so that you can use in your project
hope it helps
On Sun, Jan 7, 2018 at 8:02 PM, Nick Heyworth
wrote:
If OpenSLES support were basically in place, I could contribute by testing it
on Android, and with other Android-related stuff.
From: Tom M.
Sent: Sunday, January 7, 2018 7:17 PM
To: Nick Heyworth
Cc: fluid-dev@nongnu.org
Subject: Re: [fluid-dev] Android Support
Supporting OpenSLES would definitely be a nice feature and I already asked
Atsushi to draft another PR at github, but no reaction so far:
https://sourcefo
Hi, this is my first attempt to post to the fluidsynth list :-)
I am attempting to use fluidsynth in an Android app I am developing. If my
understanding is correct, there is currently no direct support for Android. I
came across this fork https://github.com/atsushieno/fluidsynth which seems to