[fluid-dev] Compiling on Windows - it finally works

2012-03-22 Thread Dr.Leo
Hello, the problem was that sndfile for win32 ships with the .dll in the bin rather than lib subdir so one has to copy it separately to make it accessible to MinGW's linker. Now everything works fine. I guess the main advantage of using libsndfile compared to the fluidsynth-sox chain is that

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-18 Thread Dr.Leo
Hi, Date: Sun, 18 Mar 2012 00:27:38 -0500 (CDT) From: "R.L. Horn" ... It sounds like the real problem is that you have something called pkg-config.pc that should be called sndfile.pc. Or is there something about the mingw development environment that I'm missing? Sorry, my fault. I do have a

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-17 Thread Dr.Leo
not sure if Fluid can directly do WAV output, but I don't use it. The reason you need to specify the sampling rate is that RAW doesn't include meta-information so you have to specify it yourself -- this makes it the simplest format for a program to read or write. Matt On Mar 11, 201

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-10 Thread Dr.Leo
s for Windows or Orca for Gnome can grab the screen content. But developers are a lazy bunch as we all know ;-) I will be offline for a few days and report back later. Cheers Leo Am 10.03.2012 23:10, schrieb Pedro Lopez-Cabanillas: On Saturday 10 March 2012, Dr.Leo wrote: thanks. As MinGW

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-10 Thread Dr.Leo
etc. but my only goal so far is to create wav from midi. Any further tips? Leo Am 10.03.2012 16:42, schrieb Pedro Lopez-Cabanillas: On Saturday 10 March 2012, Dr.Leo wrote: 1. MSVC9 I did not manage to build it. It does not even build libfluidsynth.lib. Is there something wrong with the SLN fil

[fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-10 Thread Dr.Leo
Hi, I am new to Fluid and largely unfamiliar with C compilers. It is great software, congratulations! Here are the pitfalls I ran into before successfully compiling following the build instructions on fluidsynth.org 1. MSVC9 I did not manage to build it. It does not even build libfluidsyn