Hello,
the problem was that sndfile for win32 ships with the .dll in the bin
rather than lib subdir so one has to copy it separately to make it
accessible to MinGW's linker. Now everything works fine. I guess the
main advantage of using libsndfile compared to the fluidsynth-sox chain
is that
Hi,
Date: Sun, 18 Mar 2012 00:27:38 -0500 (CDT)
From: "R.L. Horn"
...
It sounds like the real problem is that you have something called
pkg-config.pc that should be called sndfile.pc. Or is there something
about the mingw development environment that I'm missing?
Sorry, my fault. I do have a
not sure if Fluid can directly do WAV output, but I don't use it.
The reason you need to specify the sampling rate is that RAW doesn't
include meta-information so you have to specify it yourself -- this
makes it the simplest format for a program to read or write.
Matt
On Mar 11, 201
s for Windows or Orca for Gnome can grab the screen
content. But developers are a lazy bunch as we all know ;-)
I will be offline for a few days and report back later.
Cheers
Leo
Am 10.03.2012 23:10, schrieb Pedro Lopez-Cabanillas:
On Saturday 10 March 2012, Dr.Leo wrote:
thanks. As MinGW
etc. but my only goal so far is
to create wav from midi.
Any further tips?
Leo
Am 10.03.2012 16:42, schrieb Pedro Lopez-Cabanillas:
On Saturday 10 March 2012, Dr.Leo wrote:
1. MSVC9
I did not manage to build it. It does not even build libfluidsynth.lib.
Is there something wrong with the SLN fil
Hi,
I am new to Fluid and largely unfamiliar with C compilers. It is great
software, congratulations!
Here are the pitfalls I ran into before successfully compiling following
the build instructions on fluidsynth.org
1. MSVC9
I did not manage to build it. It does not even build libfluidsyn