Another thing I had to change was "portaudio-2.0.pc".
I changed "Libs: -L${libdir} -lportaudio" to "Libs: -L${libdir}
-lportaudio_x64".
I then re-ran Cmake and it compiled for me.
Regards,
Dan Dietzer
On 10/27/2012 10:22 AM, BCA wrote:
Hi Dan,
than
I had the same error when compiling using MSVC. In the "Properties" for
the libfluidsynth and fluidsynth projects you must add the path to the
Linker. Or, you can copy "portaudio_x64.lib" to GTK+/lib ( I assume that
since it compiled this path is already included.)
Regards
Is there something I have to change in CMakeList.txt to be able to
compile in Visual C++ Express 64bit? I received these messages from CMake:
Check for working C compiler using: Visual Studio 10 Win64
Check for working C compiler using: Visual Studio 10 Win64 -- broken
CMake Error at C:/Progra
I'm thinking I need to make
some source changes. I'm using the TDK Compiler/Link package.
This is my compile output:
C:\Repository\fluidsynth\build>mingw32-make
Scanning dependencies of target libfluidsynth
[ 2%] Building C o
Can someone give me an idea of
what I am missing trying to buld Fluidsynth for windows? I am
using Cmake to generate the config files. This is the output.
The C compiler identification is GNU
Check for working C
compiler: C:/MinGW/bin/gcc.exe
I'm trying to build a 64bit
Fluidsynth for jOrgan. Do I need to check out the Fluidsynth
trunk into my Msys directory? That would be
"C:\MinGW\msys\1.0\home\sandstone>"
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