On 30/10/20 11:12 am, Hamish Moffatt wrote:
So now I have #3 it's not really important for me to speed up the
loading any further, but I posted this just for interest's sake and
I'm glad it's generated some discussion, and I think other
applications can benefit too. In order to get the best out
On 30/10/20 5:42 am, Marcus Weseloh wrote:
Hi,
for anybody who wants to try the OpenMP parallel loading, I've just
pushed the fix for the vorbis load to use separate file pointers to
Toms branch here:
https://github.com/FluidSynth/fluidsynth/tree/parallelize-sf3-loading
Hamish, would be great t
In 2.1.1, you can exit the interactive shell with end-of-file (control-D
on UNIX). In 2.1.5 (or master), this no longer works and it seems you
have to type "quit".
Exit on EOF is a very standard UNIX paradigm, so can this be restored?
Hamish
___
f
Hi,
for anybody who wants to try the OpenMP parallel loading, I've just
pushed the fix for the vorbis load to use separate file pointers to
Toms branch here:
https://github.com/FluidSynth/fluidsynth/tree/parallelize-sf3-loading
Hamish, would be great to see how that performs on your 6 core
machin
Hi all.
I've been watching this thread from the side-lines. I don't use
FluidSynth much now, as I had great difficulty finding high quality
soundfonts that fitted my needs and ended up buying a DynaSample
XpressO. I like to hear of the continuing development work so I've
maintained my members
Hi,
in addition to what JJC said, we should also take into account that
sample entries can point to arbitrary locations in the sample data
chunk. So it's theoretically possible that two samples point to the
same encoded ogg data, but use different parameters like loop
start/end. A parallel loading