Ok, I see.
So, my preference of implementing this is to use the pinning approach.
I'm thinking of a function like
fluid_synth_pin_preset(synth, fluid_preset_t*)
The function will attempt to pin all samples of the given preset and
load them into memory, if they are currently unloaded. "to pin" i
Hi again,
I'm writing Android app to play midi drum patterns with FluidSynth and
good gm soundbank.
I have added all libs from fluidsynth-2.1.5-android to the project.
It works for arm64-v8a, but there are few questions:
1) Not enough loud:
At present I set gain to 0.4 and one of my testers with