As JJC already indicated, your environment is "polluted". The
fluidsynth 2.1.0 binary tries to use the libfluidsynth 2.0.2 . This
cannot work. Execute ldd ./fluidsynth to see which libfluidsynth is
being loaded. Then remove it as well as other fluidsynth leftover
installation files (e.g. headers).
Hi Pascal,
Here some thoughts
1.1)
> ./fluidsynth: symbol lookup error: ./fluidsynth: undefined symbol: fluid_free
The function fluid_free() should in be in fluid_sys.c (for v2.1.0).
1.2)Then at execution time, If this symbol cannot be found when fluidsynth
binary is loaded, probably that
On 2020-02-14 6:34 a.m., Ceresa Jean-Jacques wrote:
Hi, Pascal
>The reverb and chorus do not work at all using libfluidsynth release
2.1.0, either in my app or in QSynth.
Here the reverb and chorus work using the fluisynth application
console. Did you try this application before any other o
; Message-ID: <1907004584.3876.1581680089864.JavaMail.www@wwinf1m08>
> Content-Type: text/plain; charset="utf-8"
>
> Hi, Pascal
>
> >The reverb and chorus do not work at all using libfluidsynth release
> 2.1.0, either in my app or in QSynth.
>
&g
The best starting point for you would be to use the fast file renderer example:
http://www.fluidsynth.org/api/index.html#FileRenderer
However, instead of using the file renderer's
fluid_file_renderer_process_block(), you would directly call a
rendering function of the synth, as mentioned in this
Hi, Pascal
>The reverb and chorus do not work at all using libfluidsynth release 2.1.0,
>either in my app or in QSynth.
Here the reverb and chorus work using the fluisynth application console. Did
you try this application before any other one ?
jjc.
_