Re: [fluid-dev] No reverb, no chorus with 2.1.0

2020-02-14 Thread Tom M. via fluid-dev
As JJC already indicated, your environment is "polluted". The fluidsynth 2.1.0 binary tries to use the libfluidsynth 2.0.2 . This cannot work. Execute ldd ./fluidsynth to see which libfluidsynth is being loaded. Then remove it as well as other fluidsynth leftover installation files (e.g. headers).

Re: [fluid-dev] No reverb, no chorus with 2.1.0

2020-02-14 Thread Ceresa Jean-Jacques
Hi Pascal,   Here some thoughts 1.1) > ./fluidsynth: symbol lookup error: ./fluidsynth: undefined symbol: fluid_free The function fluid_free() should in be in fluid_sys.c (for v2.1.0). 1.2)Then at execution time, If this symbol cannot be found when fluidsynth binary is loaded, probably that

Re: [fluid-dev] No reverb, no chorus with 2.1.0

2020-02-14 Thread midi-pascal
On 2020-02-14 6:34 a.m., Ceresa Jean-Jacques wrote: Hi, Pascal >The reverb and chorus do not work at all using libfluidsynth release 2.1.0, either in my app or in QSynth. Here the reverb and chorus work using the fluisynth application console. Did you try this application before any other o

Re: [fluid-dev] rendering midi to pcm in memory (Tom M.)

2020-02-14 Thread Roberto Panerai Velloso
; Message-ID: <1907004584.3876.1581680089864.JavaMail.www@wwinf1m08> > Content-Type: text/plain; charset="utf-8" > > Hi, Pascal > > >The reverb and chorus do not work at all using libfluidsynth release > 2.1.0, either in my app or in QSynth. > &g

Re: [fluid-dev] rendering midi to pcm in memory

2020-02-14 Thread Tom M. via fluid-dev
The best starting point for you would be to use the fast file renderer example: http://www.fluidsynth.org/api/index.html#FileRenderer However, instead of using the file renderer's fluid_file_renderer_process_block(), you would directly call a rendering function of the synth, as mentioned in this

Re: [fluid-dev] No reverb, no chorus with 2.1.0

2020-02-14 Thread Ceresa Jean-Jacques
Hi, Pascal >The reverb and chorus do not work at all using libfluidsynth release 2.1.0, >either in my app or in QSynth. Here the reverb and chorus work using the fluisynth application console. Did you try this application before any other one ? jjc.   _