Re: [fluid-dev] Adding C++ as mandatory dependency?

2020-01-21 Thread Tom M. via fluid-dev
Carlo, the reason I would like to use C++ is that I want to maximize the performance of fluidsynth. Particularly, the sequencers event queue, which currently blocks rendering for several seconds when processing a few ten-thousand events (taken from highly polyphonic, automated MIDI files). See this

Re: [fluid-dev] Adding C++ as mandatory dependency?

2020-01-21 Thread Dan Eble
On Jan 21, 2020, at 13:50, Carlo Bramini via fluid-dev wrote: > > From my experience, C++ is not a good idea sometimes, especially when you > want to maximize the performance and minimize the memory usage. Please don't take offense at this, but demonstrating that it is possible to write a poo

Re: [fluid-dev] Adding C++ as mandatory dependency?

2020-01-21 Thread Carlo Bramini via fluid-dev
Hello friends and happy new year, although a bit late... If I can say my opinion, I disagree with the use of C++ code. From my experience, C++ is not a good idea sometimes, especially when you want to maximize the performance and minimize the memory usage. You may want to look the code of other im