Carlo, the reason I would like to use C++ is that I want to maximize
the performance of fluidsynth. Particularly, the sequencers event
queue, which currently blocks rendering for several seconds when
processing a few ten-thousand events (taken from highly polyphonic,
automated MIDI files). See this
On Jan 21, 2020, at 13:50, Carlo Bramini via fluid-dev
wrote:
>
> From my experience, C++ is not a good idea sometimes, especially when you
> want to maximize the performance and minimize the memory usage.
Please don't take offense at this, but demonstrating that it is possible to
write a poo
Hello friends and happy new year, although a bit late...
If I can say my opinion, I disagree with the use of C++ code.
From my experience, C++ is not a good idea sometimes, especially when you want
to maximize the performance and minimize the memory usage.
You may want to look the code of other im