Re: [fluid-dev] Separate midi file into parts and play over network

2019-12-31 Thread Marcus Weseloh
Hey Roushui, You can definitely use fluidsynth to play the midi files. And for the networked sound, have a look at pulseaudio. One of its features is exactly your use case: networked sound output on multiple machines. No need to reinvent the wheel here :-) Cheers Marcus Ruoshui Mao schrieb am D

Re: [fluid-dev] Sequencer with multiple sound fonts

2019-12-31 Thread Matt Wallis
On 30/12/2019 23:03, Kent Thompson via fluid-dev wrote: Is there an example (similar to the metronome example) that shows scheduling noteon events to a synth with multiple loaded sound fonts? Might this be helpful: https://lists.nongnu.org/archive/html/fluid-dev/2018-06/msg00017.html _

[fluid-dev] Separate midi file into parts and play over network

2019-12-31 Thread Ruoshui Mao
Hi! I'm working on a networking music program and I have several questions about FluidSynth. My goal is to play a midi file but play different channels on different computers, all at the same time. I'll have access to all machines and will write a server and client c program to manage networking p

Re: [fluid-dev] Sequencer with multiple sound fonts

2019-12-31 Thread Tom M. via fluid-dev
> Is there an example (similar to the metronome example) that shows scheduling > noteon events to a synth with multiple loaded sound fonts? There is nothing special to take care about. Just like program and bank changes affect a MIDI channel, you need to use FLUID_SEQ_PROGRAMSELECT events, that