Re: [fluid-dev] Allow soundfonts to be searched from multiple directories

2018-11-01 Thread sqweek E.
I had similar thoughts, re. searching the file system path not being a synth feature. But simply deferring to the application has other downsides when it comes to soundfont adoption in general - end users must manually configure each application and there’s no standard way to do this. Eg. for my

Re: [fluid-dev] Allow soundfonts to be searched from multiple directories

2018-11-01 Thread Carlo Bramini
Hello, if I can say my opinion, it would be better to leave that change outside the library. It looks more a feature for the application that it is using FluidSynth. This introduces also the need to distinguish between absolute/relative/virtual/network/etc paths, that can vary on different platf

Re: [fluid-dev] Allow soundfonts to be searched from multiple directories

2018-11-01 Thread Marcus Weseloh
Hi, I like the general idea. In my opinion it only makes sense if there are sensible default values for (nearly?) all platforms, so having a compile-time option would be a prerequisite. But I think requiring the user to set -O synth.soundfont-dirs=... on the command-line if the compiled-in defaul

[fluid-dev] Allow soundfonts to be searched from multiple directories

2018-11-01 Thread Tom
Per request I'm moving this discussion to the mailing list. Motivation: https://github.com/FluidSynth/fluidsynth/issues/453 Current PR: https://github.com/FluidSynth/fluidsynth/pull/454 Essentially the feature would add an option called "synth.soundfont-dirs". I've chosen to make this a semi-colo