Hi Tom,
looks very good, thanks!
Initially a was a bit confused with regard to the effects buffers in the
first usage example. I thought that the code would only render the reverb
effects... but then I remembered that the channels wrap around and that
chorus would simply add to the same two chann
I have drafted a proposal for a possible implementation of
fluid_synth_process() based on the previous discussion. Anybody interested,
please check it out:
http://www.fluidsynth.org/api-unstable/synth_8h.html#aa8960f664e2b22025a8a72a78a614279
As it's only a proposal, it hasn't been implemented