Re: [fluid-dev] Parallelize rendering using openMP

2018-04-14 Thread Ceresa Jean-Jacques
Hi, > (but it is still limited to 256 x 16  notes !) Houps , i must correct me. Please read 128 as ofc there are only 128 notes maximum per MIDI channel. jjc > Message du 15/04/18 00:00 > De : "Ceresa Jean-Jacques" > A : "FluidSynthmailinglist" > Copie à : > Objet : Re: [fluid-dev] Parallel

Re: [fluid-dev] Parallelize rendering using openMP

2018-04-14 Thread Ceresa Jean-Jacques
Thanks for yours awswers   >Apparently the soundfonts I used were not polyphonic enough >Using FluidR3_GM.sf2 the cpu load looks better, but I'm yet quite far from the >"perfect" scalability that your profiling interface gives you JJC.   Effectivelly, your machine is fast and in this case pla

Re: [fluid-dev] Parallelize rendering using openMP

2018-04-14 Thread Tom M.
Thanks for the feedback so far. > Please are you using a very fast machine ? did you ask to fluidsynth to play > sufficient number of notes ? I'm on a Intel Core i5-3570K @ 3.40GHz. I tested several midi files that have instruments playing on all 16 channels. Apparently the soundfonts I used we