Re: [fluid-dev] Android Support

2018-01-09 Thread Tom M.
> what do you think about the idea of a "fluidsynth core" type of build config? > ie. It just builds the bits required to synthesize the sample data, and no > audio drivers. If cmake doesnt find ALSA, OSS, JACK, etc. it wont build any audio drivers. There are even cmake options like -Denable-ja

Re: [fluid-dev] Android Support

2018-01-09 Thread sqweek
It's great that fluidsynth provides audio drivers, but for those of us who want to take care of actually playing the audio ourselves (in my case I'm mixing in other waveforms) what do you think about the idea of a "fluidsynth core" type of build config? ie. It just builds the bits required to synt

[fluid-dev] Default environments for chorus and reverb.

2018-01-09 Thread Carlo Bramini
Hello, I was wondering if somebody ever made some combinations of chorus and reverb for emulating an environment, like "small room", "theatre", "cathedral", etc... Sincerely. ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mail

Re: [fluid-dev] Android Support

2018-01-09 Thread Tom M.
> I read http://fluidsynth.sourceforge.net/api/ and basically understand how to > set the synthesizer up, but unfortunately I don’t have a clue what to send to > fluid_synth_write_s16 if I don’t have a driver. You would use fluid_synth_write_*() to pull synthesized audio from the synth and man