Tom and Marcus,
Thanks for the information. There is not much there I didnot know already. I am
well aware of what Wine does and how it is supposedto work. I am looking for
the possibility of bypassing some of its functionsso the sound driver in
fluidsynth can talk directly to the native soundsy
2017-11-21 10:13 GMT+01:00 David Back :
> > I am NOT trying to compile fluidsynth for use only on Windows - I expect
> the
> > version I compile to run on ANY Mac or Linux
> > system under Wine, or Windows system direct
You are not compiling FluidSynth for multiple platforms but only for
Windows
> I never did think it used c++ as a linker
Ok seems like I mixed that up because we were talking about a linkage
problem. Anyway, it should be no problem to use g++.exe as compiler.
GCC uses the file extension of a source file to determine whether it's
C or C++. Additionally all public header use
Tom
EXTRA EXTRA Later additional response to your previous email.
I have now downloaded and installed libintl-0.14.4 and put its binfolder on the
PATH. This folder contains libconv2.dll and libintl3.dll
With this in place I have tried all of your three cmake options startingfrom an
empty build fo
Tom
I never did think it used c++ as a linker, that is just your misconception of
what I said. Obviously it uses a linker to link.What I said is that it is using
a c++ compiler to compile a c program and that maybe that is what is making the
linkerfail because it is trying to process the constru