Hello Ien,
This seems like a pretty complicated problem to tackle for all scenarios.
However, I think it wouldn't be too hard to try and handle the majority of
cases.
The perceived volume of an instrument depends on at least the following
factors:
* The number of simultaneously synthesized sample
Am Donnerstag, 16. Februar 2017 13:44 CET, Ceresa Jean-Jacques
schrieb:
> Hi, Ien
>
>
>
> >Is there any way to programmatically normalize the perceived volume across
> >soundfonts, perhaps by inspection of certain soundfont properties?
>
>
>
> It is possible but not in the scope of
Hi, Ien
>Is there any way to programmatically normalize the perceived volume across
>soundfonts, perhaps by inspection of certain soundfont properties?
It is possible but not in the scope of "FluidSynth" (as far i know). Rather,
this must be done at Soundfont design time, in the scope of