Good to hear that that helped. If you get an idea of how many voices can
be utilized without issue, you can set the synth.polyphony value to that
number. Once that number is reached, the synth will begin terminating
voices which are the least perceptible (well at least that is what it tries
to do
Hi all,
As suggested I changed the number of CPU cores to 2 (synth.cpu-cores=2) and
that did the trick. The number of simultaneous play of notes increased to 8
without any crackling noise. I still couldn't recompile the kernel though. Once
I do the kernel recompiling I will update.
Thanks for