On 05/10/2015 02:08 PM, Ien Cheng wrote:
And finally -- another non SF2-related question. What is the advantage
of difference between SF2 and DLS 2? I ask because it seems both
Android and iOS support DLS 2 natively.
Ien:
My experience comes from DLS and soundfonts on Mac OS X rather than on
Hi fluid-dev -
I'm considering using FluidSynth for a mobile game that I want to release
on iOS and Android, to generate SoundFond 2 sounds on the fly.
I have some basic context questions to make sure I'm on the right track and
would be grateful for any help. Note I'm a relative newbie when it co