Re: [fluid-dev] questions while considering FluidSynth for a cross-platform mobile game

2015-05-10 Thread Aere Greenway
On 05/10/2015 02:08 PM, Ien Cheng wrote: And finally -- another non SF2-related question. What is the advantage of difference between SF2 and DLS 2? I ask because it seems both Android and iOS support DLS 2 natively. Ien: My experience comes from DLS and soundfonts on Mac OS X rather than on

[fluid-dev] questions while considering FluidSynth for a cross-platform mobile game

2015-05-10 Thread Ien Cheng
Hi fluid-dev - I'm considering using FluidSynth for a mobile game that I want to release on iOS and Android, to generate SoundFond 2 sounds on the fly. I have some basic context questions to make sure I'm on the right track and would be grateful for any help. Note I'm a relative newbie when it co