Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread R.L. Horn
On Wed, 11 Feb 2015, Peter Billam wrote: perhaps it would be better to supply a simple CLI SFZ-to-SF2 converter. Yes :-) agreed. Though it depends what you mean by 'simple', Not requiring Qt would be a start... because the data-fields provided by one format do not necessarily map one-t

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread Peter Billam
Greetings, R.L. Horn wrote: > perhaps it would be better to supply a simple CLI SFZ-to-SF2 converter. Yes :-) agreed. Though it depends what you mean by 'simple', because the data-fields provided by one format do not necessarily map one-to-one to those in the other. > Conversion to SF2 doesn'

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread R.L. Horn
On Tue, 10 Feb 2015, Garth Hjelte wrote: ...it would be just a simple reading/parsing of a SFZ file funnelling into the SoundFont format where FS would play it. In that case, perhaps it would be better to supply a simple CLI SFZ-to-SF2 converter. Conversion to SF2 doesn't appear to me to be

Re: [fluid-dev] Is it possible to only build libfluidsynth?

2015-02-10 Thread R.L. Horn
On Tue, 10 Feb 2015, Nikos Chantziaras wrote: Is it possible at configuration time (either cmake or autotools) to specify that only libfluidsynth should be built? I don't believe you can configure that way, but if you use the cmake Makefile generator, you can simply build with "make libfluids

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread Garth Hjelte
At 06:27 PM 2/9/2015, you wrote: >Garth, Why not just use LinuxSampler if you want to use SFZ? I use FS programmatically whereas LS seems to be only a standalone, I may be wrong. Also, my comments here focused more on SFZ being an input-type of format, not really a instrument-representation fo

[fluid-dev] Is it possible to only build libfluidsynth?

2015-02-10 Thread Nikos Chantziaras
Hello. Is it possible at configuration time (either cmake or autotools) to specify that only libfluidsynth should be built? This is for a cross-compilation package (MXE), compiling from Linux to Windows, where software uses libfluidsynth as its internal MIDI engine. Building fluidsynth.exe d

Re: [fluid-dev] fluidsynth in android app

2015-02-10 Thread Frank Dahmen
thanks for the info Frank Am 09.02.2015 um 13:13 schrieb David Henningsson: On 2015-02-09 12:47, Frank Dahmen wrote: Hi, may i use fluidsynth in a free android app (with ads)? Do i have to publish the source code? FluidSynth is released under LGPL. If you publish the source code to your