Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-23 Thread Jan Newmarch
Hi Sorry, maybe I didn't mention it. I tried both linear and no interpolation ("interp 1" and "interp 0"). It didn't make any difference that I could hear or see in CPU usage. Jan -- On Fri, 2012-11-23 at 21:51 -0600, S. Christian Collins wrote: > Sorry to keep repeating this, but have you tried

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-23 Thread S. Christian Collins
Sorry to keep repeating this, but have you tried switching FluidSynth to linear interpolation yet? It seems a lot of your CPU usage is tied up in the 4-point interpolation that FluidSynth defaults to. -~Chris On 11/23/2012 07:27 PM, Jan Newmarch wrote: > On Wed, 2012-11-21 at 16:26 +0100, David He

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-23 Thread Jan Newmarch
On Wed, 2012-11-21 at 16:26 +0100, David Henningsson wrote: > > That is a very valid point; we might not strive to eliminate the average > CPU as much as the worst-case CPU, even if both are important. > > Maybe you could run "perf top -d 1" and monitor that, to see if anything > special happe