Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-19 Thread Jan Newmarch
Hi I recompiled 1.1.6 with polyphony set to 64. There doesn't seem to be a command line option to reset parameters like this, but it shouldn't be too hard to add one. Yes I know, use fluid_settings_setXXX in the code... Anyway... no better. Still hits CPU above 99% (!) and distorts accordingly.

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-19 Thread David Henningsson
On 11/19/2012 02:37 PM, Pedro Lopez-Cabanillas wrote: On Mon, Nov 19, 2012 at 1:05 PM, David Henningsson mailto:di...@ubuntu.com>> wrote: Given that floats are faster on ARM devices (and probably older x86 devices as well), I think it makes sense to switch back to using single point

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-19 Thread Pedro Lopez-Cabanillas
On Mon, Nov 19, 2012 at 1:05 PM, David Henningsson wrote: > Given that floats are faster on ARM devices (and probably older x86 > devices as well), I think it makes sense to switch back to using single > point precision by default. I don't really care too much. Double precision needed real worl

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-19 Thread David Henningsson
On 11/19/2012 07:34 AM, Pedro Lopez-Cabanillas wrote: El Lunes, 19 de noviembre de 2012 06:42:38 David Henningsson escribió: On 11/18/2012 07:56 PM, Pedro Lopez-Cabanillas wrote: El Domingo, 18 de noviembre de 2012 12:51:58 David Henningsson escribió: I'll do some experiments with it when I ha