El Lunes, 19 de noviembre de 2012 06:42:38 David Henningsson escribió:
> On 11/18/2012 07:56 PM, Pedro Lopez-Cabanillas wrote:
> > El Domingo, 18 de noviembre de 2012 12:51:58 David Henningsson escribió:
> >> I'll do some experiments with it when I have some more time.
> >
> > My bet is floating p
How much better is the performance when using linear interpolation
instead of fourth order?
-~Chris
On 11/18/2012 11:42 PM, David Henningsson wrote:
> On 11/18/2012 07:56 PM, Pedro Lopez-Cabanillas wrote:
>> El Domingo, 18 de noviembre de 2012 12:51:58 David Henningsson escribió:
>>> I'll do some
On 11/18/2012 07:56 PM, Pedro Lopez-Cabanillas wrote:
El Domingo, 18 de noviembre de 2012 12:51:58 David Henningsson escribió:
I'll do some experiments with it when I have some more time.
My bet is floating point exceptions.
I tried to verify this theory on my Nexus 7 device. I've tried to
El Domingo, 18 de noviembre de 2012 12:51:58 David Henningsson escribió:
> I'll do some experiments with it when I have some more time.
My bet is floating point exceptions. We have already discussed this theory
before [1] without fixing too much, and users continue reporting similar
problems, so
Jan & David:
In my opinion, limiting the polyphony (I presume that is what you mean
by "limiting the voices") does not adversely affect the sound.
What is using up the CPU, is voices still being 'sounded' that have long
before faded to where they are inaudible.
If Fluidsynth works similarly
On 11/18/2012 11:07 AM, Jan Newmarch wrote:
Thanks to Christian and Aere. Here are some more results on a file
nightsin.kar of various choices using pidstat:
Version flags sound font cpu % memory %comments
1.1.5 noneFluidR3_GM 75% 43% unlistenable
1.1.
Thanks to Christian and Aere. Here are some more results on a file
nightsin.kar of various choices using pidstat:
Version
flags
sound font
cpu %
On 11/17/2012 09:24 PM, seb wrote:
Hi
I'm interested with the fluid for max object, unfortunately the only
compiled version of the object existing on the web has the "sustain¬e
off" problem.
So i'm trying to compile fluid for max under windows but i get a lot of
error of redefinition (it seems