Well, actually, this plugin already exists :
http://www.schmittmachine.com/fluidXtra.html
But it was based on fuidsynth1.0.7
I wanted to port it to 1.1.5 in order to benefit from new features
like sound output selection, and also bug fixes.
I thought that it would be a breeze, but it appeared t
On Mar 28, 2012, at 8:55 AM, Antoine Schmitt wrote:
Ok !
Cross-reading your answer, adn Ebrahim's, I figured that I needed to
include all the closure of the dependencies along with my delivery :
glib and gthread, but also iconv and intl, and use install_name_tool
to modify all mutual inte
Just to be clear for future developers in the same situation (building
a standalone executable on MacOSX dependent on fluidsynth), the
solution for me was to copy all the fluidsynth dependencies
(recursively) into the executable package and use install_name_tool to
have the executable point
Ok !
Cross-reading your answer, adn Ebrahim's, I figured that I needed to
include all the closure of the dependencies along with my delivery :
glib and gthread, but also iconv and intl, and use install_name_tool
to modify all mutual interdependencies between the executable and all
the libs