Re: [fluid-dev] Fast renderer end of track

2011-09-19 Thread Matt Giuca
Yeah I guess that would work (although I'd prefer to properly detect when all the sound has died out, rather than than just waiting "a few seconds"). I hadn't thought of that. But there's still something "dishonest" about being told (by the MIDI file) "this song ends right now," and FluidSynth goi

Re: [fluid-dev] Should playback_callback receive MIDI file events?

2011-09-19 Thread Matt Giuca
> Please do send all events (including meta events). Perhaps you don't need > them with your Midi files, but I have work with Midi segments that changes > tempo (perhaps even time signature 3/4 <-> 4/4) on the fly. So looping back > will need the meta events (tempo...) to play properly. There ar

Re: [fluid-dev] Fast renderer end of track

2011-09-19 Thread S. Christian Collins
On 09/18/2011 05:14 AM, David Henningsson wrote: Fixing it on the FluidSynth side seems ugly to me: What if EOT occurs with a everlasting note on? What about time to let the reverb decay after playing? Perhaps I'm overlooking something obvious (not being a programmer), but how about this solu

[fluid-dev] complexity of soundfont synthesis engine

2011-09-19 Thread Michael Geis
Greetings, I posted a question on using fluidsynth to extract .sf2 sounds to .wav files a few weeks ago. The answers I received indicated I had to get a better grasp of the subject matter and as a consequence I had to think over what I am doing. Sorry if this post is perhaps only marginally rel

[fluid-dev] Should playback_callback receive MIDI file events?

2011-09-19 Thread jimmy
> On Sun, 18 Sep 2011 21:26:59 Matt Giuca wrote: > > This continues a discussion started in the bug ticket #101 > ( > https://sourceforge.net/apps/trac/fluidsynth/ticket/101) > (between myself and > David Henningson). > > Recently, a feature was added allowing the user of the FS > API to registe