Hi,
One of the jOrgan Users (Paul Stratman) has put together a document on
using Fluidsynth's Reverb. It is an excellent presentation of what can
be done.
You can find the PDF at:
http://www.mediafire.com/?6rrmwfdgofmj9gh
It might be a good idea to capture some of this information on the Wiki.
On Wed, Aug 24, 2011 at 02:06:49PM -0700, Michael Geis wrote:
> The current idea is to create each sample file by passing fluidsynth a one
> note .mid file,
> outputting the raw wave data to file and then converting to .wav with sox.
>
> The sampler is not very complicated, it essentially applie
Hi,
am trying to use soundfonts for a supercollider sampler that friends are
working on.
It would be enormously helpful if you could give feedback on my train of
thought below
regarding whether and how this could be achieved with fluidsynth. As I am new
to
soundfonts, my approach may be rathe
On Monday 11 July 2011, Andrew Suffield wrote:
> On Mon, Jul 11, 2011 at 10:08:58AM +0200, David Henningsson wrote:
> > I agree that it feels strange, but question is if it matters?
>
> Yes, that is the question. I can't really tell; there's too much going
> on here that I don't fully understand y
Hi,
I'm reporting this as I have had a few requests for my VS build code folders...
I have to make a few minor changes to get PortAudio integration
compiling. The first is to include unistd.h, getopt.h, and getopt.o in
the /src folder (I get them from here
http://stackoverflow.com/questions/34181
On Wednesday 24 August 2011, David Henningsson wrote:
> On 08/23/2011 08:28 AM, Pedro Lopez-Cabanillas wrote:
> > And finally, there are still puzzling noises appearing after releasing all
> > notes on some sounds, that can't be silenced with
> > fluid_synth_system_reset(), only when the program
On 08/23/2011 08:28 AM, Pedro Lopez-Cabanillas wrote:
Hi,
Sorry for coming so late to this thread, but I've found similar problems.
On Wednesday 26 January 2011, Carma Trepp wrote:
Hi all
I installed fluidsynth on my Open Pandora device. Its a device with a
800Mhz ARM CPU and 256MB RAM. I use
On 08/20/2011 12:37 PM, Graham Goode wrote:
Hi,
I am pleased to report that I have a successful compile and a working
fluidsynth library using Jack for Windows 1.9.8 with Fluidsynth 1.1.4.
One critical change was needed in fluid_jack.c, I replaced
free (jack_ports); /* free jack ports array