On 2011-03-08 19:58, mike wrote:
and CMake okay AFAICT by using the installer versions. As you'll know
at http://sourceforge.net/apps/trac/fluidsynth/wiki/Download it says
"FluidSynth can also run on Windows and work is under way to make it
easier for Windows users to install"
Point taken. The
On 08.03.2011, at 11:36, mike wrote:
> Just in case I end up going the VC++ route at some point I assume the VC
> debugger is only available as part of some version of Visual Studio is that
> right? The VC++ I looked into was the free Express version (simply need to
> register download in 30 or
On 03/08/2011 06:08 PM, Pedro Lopez-Cabanillas wrote:
On Tuesday 08 March 2011, mike wrote:
The list of available port names are listed in the sound settings of the
windows control panel.
Okay does this also apply when you are using a MIDI to USB module (MIDI
attached to controll
On Tuesday 08 March 2011, mike wrote:
> > The list of available port names are listed in the sound settings of the
> > windows control panel.
>
> Okay does this also apply when you are using a MIDI to USB module (MIDI
> attached to controller/USB attached to PC)?
Yes, when the corresponding U
On 03/08/2011 10:19 AM, Felix Krause wrote:
On 08.03.2011, at 07:36, mike wrote:
On 03/08/2011 06:31 AM, Graham Goode wrote:
Hi Mike,
There is not a binary release of fluidsynth on Sourceforge other than
the one contained within the Qsynth installer (as far as I know).
Qsynth 3.5 co
On 08.03.2011, at 07:36, mike wrote:
> On 03/08/2011 06:31 AM, Graham Goode wrote:
>> Hi Mike,
>>
>> There is not a binary release of fluidsynth on Sourceforge other than
>> the one contained within the Qsynth installer (as far as I know).
>> Qsynth 3.5 comes with Fludisynth 1.1.1 (which was som