Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
On 03/08/2011 06:31 AM, Graham Goode wrote: Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy still) so I would recommend looking into c

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
On 03/08/2011 06:41 AM, Graham Goode wrote: Hi Mike, It is really six of one and half a dozen of the other when it comes to MinGW vs VS C++, as long you know how to get the dependencies available to the compiler, it is really just a matter of what works for you... Others on the list may feel di

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread Graham Goode
Hi Mike, It is really six of one and half a dozen of the other when it comes to MinGW vs VS C++, as long you know how to get the dependencies available to the compiler, it is really just a matter of what works for you... Others on the list may feel differently ;) GrahamG ___

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread Graham Goode
Hi Mike, There is not a binary release of fluidsynth on Sourceforge other than the one contained within the Qsynth installer (as far as I know). Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy still) so I would recommend looking into compiling it for yourself after experimenting w

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
Hi Graham, This is great. I was looking for that but missed it somehow. Another dumb question is there similar for FluidSynth itself? On the homepage it says there's work underway to make it easier to install on Windows but I can't find that either. Thanks also for the tip about MinGW. I

Re: fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread Graham Goode
Hi Mike, I find it much easier to simply install the latest built Windows Binary from the Qsynth Sourceforge page... http://sourceforge.net/projects/qsynth/files/qsynth%20%28stable%29/0.3.5/qsynth-0.3.5-setup.exe/download . Then you'll have Qsynth with Fluidsynth ready to play using the default ds

fluidsynth on Windows Was: Re: [fluid-dev] Rerouting output

2011-03-07 Thread mike
Hello, Thanks to Graham Goode and Jim Henry for their suggestions. However what Pedro suggested is closer to what I wanted to do. See below quote. On 03/05/2011 09:39 PM, Pedro Lopez-Cabanillas wrote: Hi Mike, On Saturday 05 March 2011, mike wrote: Sorry I forgot to mention I have a C