On 03/08/2011 06:31 AM, Graham Goode wrote:
Hi Mike,
There is not a binary release of fluidsynth on Sourceforge other than
the one contained within the Qsynth installer (as far as I know).
Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy
still) so I would recommend looking into c
On 03/08/2011 06:41 AM, Graham Goode wrote:
Hi Mike,
It is really six of one and half a dozen of the other when it comes to
MinGW vs VS C++, as long you know how to get the dependencies
available to the compiler, it is really just a matter of what works
for you...
Others on the list may feel di
Hi Mike,
It is really six of one and half a dozen of the other when it comes to
MinGW vs VS C++, as long you know how to get the dependencies
available to the compiler, it is really just a matter of what works
for you...
Others on the list may feel differently ;)
GrahamG
___
Hi Mike,
There is not a binary release of fluidsynth on Sourceforge other than
the one contained within the Qsynth installer (as far as I know).
Qsynth 3.5 comes with Fludisynth 1.1.1 (which was somewhat buggy
still) so I would recommend looking into compiling it for yourself
after experimenting w
Hi Graham,
This is great. I was looking for that but missed it somehow. Another
dumb question is there similar for FluidSynth itself? On the homepage
it says there's work underway to make it easier to install on Windows
but I can't find that either.
Thanks also for the tip about MinGW. I
Hi Mike,
I find it much easier to simply install the latest built Windows
Binary from the Qsynth Sourceforge page...
http://sourceforge.net/projects/qsynth/files/qsynth%20%28stable%29/0.3.5/qsynth-0.3.5-setup.exe/download
. Then you'll have Qsynth with Fluidsynth ready to play using the
default ds
Hello,
Thanks to Graham Goode and Jim Henry for their suggestions. However
what Pedro suggested is closer to what I wanted to do. See below quote.
On 03/05/2011 09:39 PM, Pedro Lopez-Cabanillas wrote:
Hi Mike,
On Saturday 05 March 2011, mike wrote:
Sorry I forgot to mention I have a C