Re: [fluid-dev] LicensingFAQ

2011-02-20 Thread Matt Giuca
> I'm not exactly sure what you mean here. There is no problem in statically > linking BSD with LGPL code as long as you redistribute the entire source > (BSD + LGPL parts) with your binary, right? So then it would not be the > linking or the license combination that's the problem, it becomes only

Re: [fluid-dev] LicensingFAQ

2011-02-20 Thread David Henningsson
On 2011-02-21 02:37, Matt Giuca wrote: That's a good summary. I would just add one thing: Can I include FluidSynth in my closed-source commercial project I would add to this section "The same advice applies to projects released under permissive licenses (e.g., BSD or MIT). Because such license

Re: [fluid-dev] LicensingFAQ

2011-02-20 Thread Matt Giuca
That's a good summary. I would just add one thing: > Can I include FluidSynth in my closed-source commercial project I would add to this section "The same advice applies to projects released under permissive licenses (e.g., BSD or MIT). Because such licenses permit closed-source redistribution, th

[fluid-dev] LicensingFAQ

2011-02-20 Thread David Henningsson
There are a few licensing related questions which seem to come up once in a while and it's sometimes difficult to remember what we have said about them, so I wrote up a little wiki page about them: https://sourceforge.net/apps/trac/fluidsynth/wiki/LicensingFAQ Anything wrong/forgotten? // Dav

Re: [fluid-dev] Making MIDI player read from a buffer

2011-02-20 Thread Matt Giuca
Thanks very much David. It was great working with you throughout the concept and implementation of this new feature. Also the adding an example in the documentation and for providing easy links > in the email above was much appreciated! > No problem. I love Launchpad. I really recommend anyone w

Re: [fluid-dev] Making MIDI player read from a buffer

2011-02-20 Thread David Henningsson
On 2011-02-20 07:27, Matt Giuca wrote: I have updated the midi-buffer branch with the previous two suggestions: 1. fluid_player_add_mem now copies the buffer before it stores it, so the caller can now free it immediately (and it is now the caller's responsibility to free). 2. Internally, fluid_mi

Re: [fluid-dev] Can fluidsynth forward midi messages without playing back?

2011-02-20 Thread David Henningsson
On 2011-02-20 15:06, Nils Hammerfest wrote: Hello, currently our software uses fluidsynth as an internal synth you can switch the midi engine to jackmidi. I wonder if we need this split (and double work). Is it possible to just forward messages which are generate through the fluidsynth api (no

[fluid-dev] Can fluidsynth forward midi messages without playing back?

2011-02-20 Thread Nils Hammerfest
Hello, currently our software uses fluidsynth as an internal synth you can switch the midi engine to jackmidi. I wonder if we need this split (and double work). Is it possible to just forward messages which are generate through the fluidsynth api (not midi) as midi messages via jack or alsa mi