Re: [fluid-dev] Build problems on Windows

2010-03-04 Thread Graham Wykes
Hi Josh Thank you. Problem solved. In Project Properties -> Linker -> Input -> Additional Dependencies I copied the entry from the Debug to the Release and it worked fine. Didi this for both Fluidsynth and Fluidsynth_dll projects So the whole fix for compiling on Windows in VS2008 is:

Re: [fluid-dev] Defect reports still new

2010-03-04 Thread Kevin Fishburne
On 03/04/2010 09:37 PM, Laurent Blume wrote: Anecdotically, earlier this week, I saw a job offer paying 40 rupees per 1000 captcha words typed... I didn't know Zelda currency was real, but what was the link to that site? I need some extra cash... On another note, probably covered previously

Re: [fluid-dev] Defect reports still new

2010-03-04 Thread Laurent Blume
Thanks Josh, I appreciate the feedback! Good luck with your personal projects, I know how that goes. There are priorities in life :-) Anecdotically, earlier this week, I saw a job offer paying 40 rupees per 1000 captcha words typed... All the best, Laurent Le 02/03/10 03:39, j...@resonanc

Re: [fluid-dev] Build problems on Windows

2010-03-04 Thread josh
Hello Graham, Now that I think about it, I'm not sure if I tested the release build or not. I'm not all that familiar with building stuff on Windows, so I was just trying to get things working for others who are interested in it. From your error output below, it looks like it is not linki

[fluid-dev] Build problems on Windows

2010-03-04 Thread Graham Wykes
Hi Building 1.1.1 on Windows with Visual Studio 2008 using the project files in Winbuild. Once I sorted the glib and dsound issues, the Debug version builds without issues. However, the Release versions gives me linking errors - 83 of them. I'm using the latest glib from the gtk+ site.

Re: [fluid-dev] File output with FluidSynth API

2010-03-04 Thread David Henningsson
Felix Krause wrote: >>> fluidsynth -a file -i -n -T wav -o audio.file.name=output.wav >>> soundfont.sf2 midifile.mid >>> >>> This just creates a 4KB file. Is it possible that this is a FS bug? >> >> I finally got some time to look at this issue. When I tried to run your >> command I got a crash/bac