Re: [fluid-dev] File output with FluidSynth API

2010-02-11 Thread Felix Krause
On 11.02.2010, at 18:56, David Henningsson wrote: > Felix Krause wrote: >> Hi all, >> >> I'm trying to save FluidSynth's audio output into a file using the API. My >> code basically does this: >> >> - get settings object with new_fluid_settings >> - set audio.driver to "file" >> - set audio.fil

[fluid-dev] Re: soundfont loader bug

2010-02-11 Thread josh
Hello Krzysiek, I'm CC'ing the FluidSynth development list on this, since I don't have much time to work on FluidSynth at the moment. Perhaps someone else will look into it. Feel free to open a bug on the FluidSynth Trac site as well (http://fluidsynth.resonance.org), which would help kee

Re: [fluid-dev] Compiling FluidSynth 1.1.0 & VS2008

2010-02-11 Thread josh
Quoting Stefan Khan-Kernahan : Hi hi, so after a long while, I'm finally back to trying to incorporate FluidSynth (1.1.0) in a small program. I'm at the point in VS 2008 where I'm trying to compile the dll, and I get the following errors, and I can't figure out what it is that I am overlooking. C

Re: [fluid-dev] Updated OS/2 DART audio driver

2010-02-11 Thread David Henningsson
Applied, thanks! // David KO Myung-Hun wrote: > Hi/2. > > This patch updates the following 3 things of OS/2 DART audio driver. > > 1. Correct typo > 2. Fix SYS3175, i.e Segmentation Fault > 3. Support multiple instances of audio driver > > > >

Re: [fluid-dev] Compiling FluidSynth 1.1.0 & VS2008

2010-02-11 Thread David Henningsson
I'm not a FluidSynth Windows build expert, but those functions are all related to sockets (network). So perhaps if there is a winsock.lib or something...? // David Stefan Khan-Kernahan wrote: > Hi hi, so after a long while, I'm finally back to trying to incorporate > FluidSynth (1.1.0) in a small

Re: [fluid-dev] File output with FluidSynth API

2010-02-11 Thread David Henningsson
Felix Krause wrote: > Hi all, > > I'm trying to save FluidSynth's audio output into a file using the API. My > code basically does this: > > - get settings object with new_fluid_settings > - set audio.driver to "file" > - set audio.file.* settings (tried different output types - raw, aiff, wav)