I just now got around to building fluidsynth using VC++ on Windows. I
fixed the issue you reported below and some other problems. I also
checked in updated .sln and vcproj files. You'll need to add include
and lib paths for glib and dsound.
Do let us know how it goes.
Best regards,
Josh
Hello Jimmy,
Quoting jimmy :
Date: Fri, 23 Oct 2009 22:54:27 -0700
From: j...@resonance.org
I suppose we could just make the assumption that there wont
be
multiple Jack audio or Jack MIDI clients and call it
good. I could
see a user perhaps wanting to use separate Jack servers for
audio and
> Date: Fri, 23 Oct 2009 22:54:27 -0700
> From: j...@resonance.org
>
> I suppose we could just make the assumption that there wont
> be
> multiple Jack audio or Jack MIDI clients and call it
> good. I could
> see a user perhaps wanting to use separate Jack servers for
> audio and
> MIDI tho